Is this a running industry joke or something?
~75% of all shooters or action games I have played are inundated with interactive sinks, toilets and showers. Not sure why the genre is overflowing with such an apparently dry feature. How much development time do you think is drained by this nonsense?
If you plunge into any new games anytime soon, don't forget to use the bathroom. See if that rusty gimmick is still going, clogging up the experience and running up an absurdly high virtual water bill.
-
It gives a little detail to very watered down games.
-
What.