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#feedback

11/19/2014 1:34:57 PM
3

DO YOU TEST ANYTHING?

In multi-player there is a map in which you added a ship docking/leaving noise. Except it's not a pleasant noise, it's a shrieking nails on a chalkboard bleed from my ears noise for far too long. If you had tested your game, you might have thought... "Hmm this is loud as h3ll and might cause deafness in some players. Let's lower this or put in volume controls/sliders or idk... NOT PUT THE DANG THING IN THE FREAKING GAME!" I'm suspesecting the only reasons why you didn't was because of some "f u pay me" deadline, some developer with half a brain, or its for future disk locked content. still it goes to show how lazy your team is. Your ineptitude translates from pvp into pve and could be seen in the raid, weapon nerfs, non functional gear and strike mission problems. Come on guys. It is not that difficult guys to run through the things you patch. H3ll as developers, you guys can give yourselves God mode or unlimited ammo and run through things. but no forget the player right? The extra mile takes extra work. Let's not test nothing! It's fine! just go ahead and crap out an "update" of the stuff that YOU WANT. you are not listening to your community! Fix what needs to be fixed. Stop releasing buggy content. Leave strikes and raids alone. I think bungie needs this quote. "if you do it right the first time, you won't have to do it again". In other words- "If you released content and updates right the first time, you wouldn't have to work harder to fix other problems also." PS- updates are meant to [b][i][u]FIX[/u][/i][/b] THINGS [u][i][b]NOT[/b][/i][/u] CREATE MORE PROBLEMS!

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