The trials of Osiris is an interesting game mode but needs changes to help extend the longevity of this game mode.
[i][u]Trials of Osiris changes:[/u][/i]
[i] - Level Advantages are disabled
- Skill based matchmaking (team vs team) as in your opponent would match your teams skill ranking.
- Limited time event
- Requires [b]Trials of Osiris Access Card[/b]
- [b]Elimination mode[/b] is permanent.
- [b]Trials of Osiris Access Card[/b] no longer costs [b]100 Glimmer[/b].
- Trials of Osiris Access Card must be purchased with a [b]Token of Worth[/b] which can be obtained by playing [b]Elimination mode[/b], a total of 5 can be obtained per character, per week, they can not be transferred between characters.
- Level 32+ as this is end game content and ensures the player has experience with the game mechanics and helps to prevent ghost players and ghost K/D.
(More can be added of people actually care about helping the game grow and develop.)
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[i][u] What does this change primarily as an overall for the Player vs. Player experience?[/u][/i]
With Skill based matchmaking added to both the [b]Elimination Mode[/b] and the [b]Trials of Osiris[/b] you should now have a relatively mirrored experience between both game modes which should also help lower skilled players experience and share the content with similar skill ranking to yourself, this also means that ACE teams can combat each other to become true champions.
You naturally earn [b]Tokens of Worth[/b] while practicing within the [b]Elimination Mode[/b].
You exchange 1 token for 1 [b]Trials of Osiris Access Card[/b].
This card grants you access to the [b]Trials of Osiris[/b] game mode and once your card is finished, it must be returned and a new one purchased with a token.
This makes this game mode a value of deeper wealth and reason.
The [b]Elimination Mode[/b] should also drop Low Tier ToO gear ([b]WATCHER[/b]) and the emblem. Only watcher gear!
More changes can be made if enough people are interested.
ELABORATION:
This is an example:
You build a team and it's January 1st.
The trials of Osiris starts for this month on the January 21st.
You and your team practice in the Elimination Mode until then, while earning at a common drop rate, Tokens of Worth, so by the time the event for that month starts, you can have prepared in a relative game mode along with others who are ready to compete.
Making the Trials more competitive and with the skill based match making, fair and fun because while some people enjoy smashing first time players, that's not competition and it's not fair, I say fair as in fair sportsmanship.
Which always ensures players with a lower skill compete with equal competition, allowing their experience to be a positive one, increasing the chances of their return to this game mode, which with popularity comes many things such as developer resources to the competitive scene with possible custom games, ranks, more gear, etc.
The watcher gear should be in elimination or at least a different gear for people in that play list something that says, this is rewarding, let's play more and get ready to win champion for the trials.
Interesting as it is that Bungie even added a 9-0 reward is crazy as this creates a community division and they always seem to strive for pure synergy.
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I talk from an experienced point of view.
Serious posts only thank you.
J.
[spoiler]Updated Post to clarify feature.[/spoiler]
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I like a challenge, i dont want things just given out.
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The whole point of trials is to beat anyone who stands in your way to get to the lighthouse. Having skill based playlists is a charity handout for less skilled players. So no, it doesn't need that. You want the lighthouse, go out and get there. Build your team. Develop your skills. Win and feel accomplished with your achievements, knowing you belong in the top tier of destiny players. Otherwise all the crap you listed out gives handouts to the baddies who haven't spent tes time in game to be able to win. It's competitive. Not everyone gets a trophy.
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Is this an official update or just your suggestion about Trials?? [quote]Skill-matching is enabled – we’ll try to find you an equal match based on your Crucible statistics Teammate Matchmaking is enabled – we’ll find you allies for your mission to eliminate the opposition [/quote] bungie is testing skill-based matchmaking for elimination and if its going smoothly, trials too, thats what im thinking from reading weekly update news Cmiiw
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Bearbeitet von KIjackalLL: 6/10/2015 12:46:40 PM[quote] - Level Advantages are disabled[/quote] Stopped here. Read the whole post but you lost me here. It's a PvP competition to determine the best players. This means you bring your higher light level character and best guns. Do you really want to see someone go flawless with white guns?
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Nearly none of these make any sense. Even less of them would actually add anything to trials gameplay. If elimination dropped watcher gear what would drop during trials? And you want to add more of a grind to even participate in trials by having to gain more pointless tokens? That just makes no sense. But hey everyone is entitled to an opinion I just believe the ones you've listed are wrong.
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So spend mooore time playing the game just to play stuff you already have available to you... no everyone has hours and hours...
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Yeahhh no
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No no and no
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[quote]- Level Advantages are disabled - Skill based matchmaking (team vs team) as in your opponent would match your teams skill ranking. - Limited time event - Requires [b]Trials of Osiris Access Card[/b] - [b]Elimination mode[/b] is permanent. - [b]Trials of Osiris Access Card[/b] no longer costs [b]100 Glimmer[/b]. - Trials of Osiris Access Card must be purchased with a [b]Token of Worth[/b] which can be obtained by playing [b]Elimination mode[/b], a total of 5 can be obtained per character, per week, they can not be transferred between characters. - Level 32+ as this is end game content and ensures the player has experience[/quote] I disagree with nearly all of this. why make it 32 plus if le level advantages are off? It pretty much is that with level advantages in It already is a limited time event You are worried about 100 glimmer? You can usually just fill the cards wins or losses and get a new one for free Revives are what make it exciting, even when 3v1 there is still a chance to come back and get your teammates in the game
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add a 1-50 rank to this playlist nerf final round and make people get losses for changing characters when they see who they are playing crack down hard on ddosing and lag switching
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Or just dont play it. If you cant handle it
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Keep level advantages on and yes:)
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Don't agree. I enjoy coming up against players better than me and I've still achieved 'flawless' on my Titan this week and last.
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I get to play two days of the week. I don't want to have to spend one of those days grinding some Half assed game mode only to be limit my own chances at going perfect
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Dont agree with any of these! Its fine the way it is. Best experience in the game!
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Level disadvantages need to stay because there would be no point in leveling to 34 if it wasn't. If the player is only a pvp player. Etheric Light would be a joke.
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-blam!- no! You want more grinding?! I dont want to have to grind for a card just to play trials coins were already an issue when we started
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wtf the ONLY thing it needs is matchmaking based on skill aka k/d that's really all that's needed would be nice to have Elimination mode made relevant to ToO somehow you are right, but that would have been great if Elimination came out BEFORE ToO where people would have been able to meet people and form teams PRIOR to ToO but no, ToO came out first, and teams are already set, so they will be simply stomping on people in Elimination for fun now some things are just being done ass backwards, but that's OK, I'll wait until the particular activity gets more polished, and then give it a shot
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No such thing as level disadvantage unless your under 31
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Ehhh nah not great ideas
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This is a troll post right?
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Trials is perfect as it is, get GOOD INSTEAD OF WRITING THESE LAME CRUTCH RULES
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I would still make it lvl 30 or 32+ only as its pretty easy to get that nowadays.
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Level advantages should stay in Trials since it's suppose to be end game content