I hope they roll back the auto rifle nerf quite a bit. Suros was frustrating not so much in it's statistical reign over the other weapons, but moreso because of it's popularity. Many players complained once they got suros, that they had effectively "won the game" because suros was basically first and last gun you needed to get.
The reason I say that is if there was a gun to be nerfed, Suros would be that gun. it was the only AR that could "snipe, it was the only AR that could outshoot slower RoF, weapons like handcannons and scouts. I don't think I ever ONCE in my life have said, "c'mon man, using shadow price?" Or "Oh great, an entire team using Up for Anything." It was purely the Suros.
With that said I was pretty content with the game balance as it was. I average a 1.5 - 2.0 K/D (i'm a pretty reckless player) and came out on top most of the time, and I was enjoying using my Hard Light. But now I am afraid to use it because now that Suros has been toppled, all I'm gonna see is Hawkmoon, Thorn, Red Death, and TLW, which are all equally annoying.
I just want to see the UP exotics brought up to par. It think that would make everyone happy. Roll back the 2.5% nerf, keep the pulse rifle buff, and just nerf Suros's range.
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Edited by BRAVEAMERICAN: 2/27/2015 3:58:07 PMIt was only really seen in the iron banner The suros that is
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I'm not saying necessarily that It needed a nerf. If you read my comment, I specifically said that asides from some peripheral matches where I would be coming up against one specific weapon, I never really had a problem with it. I have problems when entire teams are using TLW or Thorn too. It's not necessarily directly correlated with the Suros Regime. BUT, with that said, the nerf was obviously because of the Iron Banner and the surge of Regime users that came of it. Which is baffling, because the reason for it was a bounty specifically for auto rifle headshots (regime's strongest suite). So If bungie saw a problem, I just thought, or hoped, that they'd nerf what they wanted to nerf, the Suros, and leave the Hard Light and Monte Carlo (poor little guys) alone, since they are already niche weapons that require a lot of skill to do well with (compared to TLW, Thorn, Hawkmoon)
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Thats baloney it depends on the team what mode people are playing. Theres a lot of factors suros doesn't take over a game by itself .
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You can't blame the gun for that. It's the maps. When you play the new map from dlc (I forget the name) it's a large map where people snipe and get vehicles in dark below. No one uses Suros. Scout rifles and snipers are a necessity. Suros just fills most essential criteria well. Now it will be the red death instead. So no matter what there will always be that weapon that does it all well.
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