[quote][b]Posted by:[/b] RC Clone
[quote][b]Posted by:[/b] RigaTony
[quote][b]Posted by:[/b] RC Clone
Well that depends. Was that guy talking about manual detonation or the normal firing mode?[/quote]
Oh, now I see that I misread it. He is obviously talking about the normal firing mode. Manual detonation won't trigger a reload until the grenade is detonated.
But still, I don't know how to stop the animation, do you have an idea Clone?[/quote]
I'm pretty sure the only way is to use the manual detonation.[/quote]
Agreed.
Also, why would you need the display when firing in auto mode? I mean, why do you need the additional information? You couldn't take control of the detonation anyway.
BTW, you guys should check out the new part I added to the OP regarding the tracking mode of the ProPipe.
I'm still waiting for someone to confirm or deny this so we have more than just my experiments to prove that it's non-existant.
[Edited on 01.12.2011 2:06 PM PST]
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.