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7/3/2016 11:45:48 AM
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So I really like the idea of this post so I'm going to address the issue with hunters after the ultra nerf. It was -blam!-ing stupid. The only reason Bungo did this to hunters was because PvP stats, they weren't stable amongst all classes and statistically showing that hunters had higher KDs. Why did they have the higher KDs one may ask? Because they needed everything down to the point hunters could out class everything, not because hunters are OP, because they made it to where the point every other subclass had such a massive amount of nerfs they didn't stand a chance. So you know what happens? Hunters get their "well needed butt-blam!-" like everything else. My main reasoning is my favorite subclass to run in PvP is Gunslinger, but personally I'm a PvE guy so this really irritates me. Trip mines might as well be -blam!-ing sticks with some weak ass glue on the end now because last time o checked they were grenades, not useless class slots. A grenade purposed for killing is supposed to kill, correct? Wrong according to Bungie. Because now they nerfed it to the point it doesn't even kill someone on the point of detonation when they have full health. Grenades meant for killing are supposed to do their jobs, and because of this nerf they are getting from their job. Thanks Bungie. BUT IM NOT DONE WITH YALL YET. -blam!-ing throwing knives. I'm not making this as long because I'm tired, but all my problem with them after the nerf is that if I throw a sharp ass knife into someone's head I expect them to die. Helmet or no helmet. If you're going to nerf something useful, -blam!-ING DO IT FOR PVP AND LEAVE PVE ALONE. WE WERE FINE WITH STICKING TRIPMINES THAT KILLED BUT YOU CUCKS DONE -blam!-ED UP. Stop nerfing shit to the point that it's useless. We might as well not -blam!-ing have supers if youre gonna keep -blam!-ing us in the ass with whatever shit you're trying to do with this game. Good day.
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  • You just need to learn to adapt to changes it's only nerfed to the point of being useless if you fail at being able to adapt to changes. Other people do just fine with them after the nerf.

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  • I use all subclasses, I just think to the point that because of a PvP nerf that all things get -blam!-ed up. PvE and PvP are separate domains which is why I think there should be separate nerfs

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  • PvP nerfs for me at least didn't really do any harm in the PvE side of the game with how simple it is they make no real difference on downing a raid boss or failtrain. Even when it's weapons and not class based changes hell I used auto rifles for a long time in PvE and PvP after they got rekt by the first auto rifle nerf in year one only noticed a difference in PvP.

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  • Hunters got off easy compared to sunsingers

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  • Hey! Tripmines still kill. They kill any Guardians that were confused about why they didn't die. One hit XD But yes, I agree.

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  • Try using any warlock grenades... I'm lucky if I take down your shield completely

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