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4/25/2011 12:46:23 AM
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[quote][/quote][b]Update 1: Taking one for the Team[/b][quote][/quote] A pretty common idea that people have been suggesting in their posts is that if an Armor Locker finds himself stuck, he should be able to enter Armor Lock to contain the blast of the Grenade, killing himself, but protecting any surrounding team mates from the grenade's splash damage. I personally approve of this nuance, it's a pretty cool idea that promotes team work. [quote][/quote][b]Update 2: VICTORY[/b][quote][/quote] From the 343 Forums today... [url=http://halo.xbox.com/forums/games/f/7/p/22731/176499.aspx#176499][quote][b]Posted by:[/b] BS Angel The Halo: Reach Title Update will add more options and flexibility to Halo: Reach's Multiplayer. It will roll out in late September and gives 343 designers the following levers to create game variants in Matchmaking playlists. Of course while all of these features can be enabled via Matchmaking playlists, players should remember that 'normal' Reach gameplay can and will continue untouched in its own Matchmaking playlists. The features and elements listed here are tools available to us and will be used and implemented appropriately. News on the timing of the Title Update release will be revealed at the Halo: Anniversary panel at 10 am on the 26th of August during Halo Fest. Specifics: Make damage bleed to health through shields possible. Make reticle bloom configurable. [b]Modify Armor Lock. [u]> Sticky grenade will not be nullified if you use Armor Lock after being stuck.[/u][/b] > Damage received while in Armor Lock is transferred to remaining Armor Ability energy. >How much the damage depletes your Armor Lock energy is configurable. Modify Active Camo. > Reduce the bonus time the player gets in Active Camo while standing still. > Reduce the overall length of time the player can be in Active Camo. Remove Sword block. > Disable the ability to block Sword attacks using melee with anything other than another Sword. Implement the classic Magnum from Halo: CE. Enable playing Co-Op Campaign and Firefight without requiring a HDD.[/quote][/url] Hooray! Common sense prevailed today! Thank you 343 Industries for correcting this thoughtless mistake! May it never be repeated again! [Edited on 08.26.2011 2:50 PM PDT]
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