Passage of Persistence is [i]exactly[/i] what the playlist needed. Rewarding your time in the playlist is absolutely huge.
Encouraging 3 stacks to stick together in Trials. Absolutely huge.
Comps artifice armor. Absolutely huge.
Call me a Bungie meat rider but this TWID was great!
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Edited by jhermannITJ: 2/23/2024 5:20:23 PM100% And you can't go flawless... with the passage of persistence if you lose 1 time. There's no mercy. Edit: This is still mostly correct... but let me describe how you could technically lose and go to the Lighthouse, but why that's inconsequential. You could lose 7 times and still go flawless... with no wins on your card. Once you have one win... any loss flaws your card. So the edit is... 1 single loss after any win means you can't go flawless. A path to ONE SINGLE adept drop through attrition. Which is the core of my design philosophy respective loot tables and rewards: Skill = faster, more stuff... vanity accolades Attrition = less stuff, no real accolades... slower. Even if you lose once then run out... it's a lot less efficient. Skill grants metric efficiency.