Light sources in interiors can sometimes have their shadows missing during gameplay on PS5. Opening the director or character screen can bring them back but ideally, we should not have to do so as a workaround. These shadows can glitch in and out of existence as well.
I have also attached a link to some examples of this occuring, mostly in areas that I have not visited on PS5 before.
I do run the game with HDR enabled with an FoV of 85.
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Found this via google search. This is happening frequently to me on PS5 in The Final Shape. My wife's PS5 which I can see next time mine isn't experiencing anywhere near the same issues. When I started playing TFS I commented that the graphics look like they had taken a downgrade. But then I watched my wife's one and it looked great. Any ideas on how to fix this? My game looks like it's running on a PS3 half the time!