having many different rolls for all the classes is starting to be a bit space demanding, if the problem is the pvp you could just lock it while in match or when it is equipped
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Start deleting then. There's only about 4-5 good rolls per class.
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Ray92
Disappointed in Bungie - old
Why, only like 4-5 combinations per class are worth keeping anyway. Nobody, literally not a single person should have more than 10 per class in the vault If you do want to then thats on you, you can keep every roll of a specific gun too if u want. -
You do know you don't have to save every single one right. It's the same for the people who have their vaults full. You don't have to save everything in the game. You won't use even half of the stuff you put in your vault if it's full, so why keep all of it
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Sounds like a personal problem.
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This is a perfect idea, and is honestly how it should've worked from the beginning, especially since we have so little vault space to store them. If possible, they should do the same for Ergo Sum too. One of the problems with having exotics that can have random rolls, is that they take up MASSIVELY more space in your vault than exotics with static rolls that you only have to collect 1 of.
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How it should have been from the start. That was my first thought after I got my second one, like why do we need to have one with each roll that we want to save.
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There’s maybe 10 combinations per class item even worth keeping 💀
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Why do you need to keep so many rolls?
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Do you really need to keep one of every possible combination for every class?
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Edited by Milk: 7/26/2024 2:31:13 PMThere are only 3 really good combinations on each class. That's 9 total spaces.
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Regret
Lore-meister - old
Delete the bad ones… there’s only really 3 worth using -
Why would they do that? Then you only need to infuse and upgrade one item. That's not "game time efficient" for their numbers.
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That’s to logical and easy for Bungie.