[quote][b]Posted by:[/b] burritosenior
When you're only on 'I' devices it's sort of hard to take down something like angry birds completely.[/quote]
The engine that CSP uses runs on;
- iOS ('I' devices as you called them),
- Android,
- Windows (XP through Win7)
- Mac
For some very odd reason bungie pushed back on the release, this despite HBS having supplied video of it running on all three platforms.
It was the same with the iPhone release. The bungie '[i]master plan[/i]' had it as a great idea to stagger the platform release ... like WTF?!?
The ironic part of this is the way bungie call Microsoft "[b]controlling[/b]" when it did similar stuff (eg ODST). At least Microsoft owned the halo series (and bungie) - here HBS are being held back from possible markets. (A conversation which comes up in Indie dev forums when aerospace is mentioned)
Even putting all this to one side.
Comparing Angry Birds (and its follow-up versions) to CSP [b]on iPhone/iPad alone[/b] CSP is still WAY behind. And if you compare weekly download stats its fallen further behind each week (guessing many of the initial takeup was from the bungie fanclub).
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