[url=/en/News/News?aid=11557]"Official Gameplay Experience Trailer"[/url]
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I need this game now damn the co-founder knows how to sale a game!
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I can't wait for the 09.09.14
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The Wolves Of Valanthia now recruiting Ps4 users only Link below if interested http://www.bungie.net/en/Clan/Detail/175800
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The Wolves Of Valanthia now recruiting Ps4 users only Link below if interested http://www.bungie.net/en/Clan/Detail/175800
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Add me xbox 1 chiief rocka pre order the game and expansion pack also just got some astro a50's ! Let's game
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Edited by Wretched: 8/28/2014 12:18:23 AMDragon
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Hello Guardians, I am looking for a truth worthy fire team Any species and class aloud Ps4 users only Reply to be part of this team Leave psn names below.
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I missed the beta tester on ps4 as I was moving house but I am so excited to play this game !! Every trailer iv watched just makes me want it more !! Cannot wait for destiny !! So excited !!!
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The MILLION dollar question.... Will our BETA characters, stats, and everything else transfer over to the final release??
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Looks like the new game of the century.
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Wolves of Valhalla is now recruiting! We are looking for players who mean to be top dog in all aspects of the game, and have fun doing it. Join us...and get a free cookie!
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Those of you complaining about the PvP just simply have to just get better at the game...I had a phenomenal time playing this beta and for one can't wait for September...Bungie your eff'n awesome and I can't wait to conquer the glass vault..
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Edited by teslasniper3: 8/8/2014 6:27:34 PMThe PvP in the beta was phenomenal. Keep in mind it was simply a beta, it even felt like it could be a full game. I experienced 0 lag or latency issues so I have no opinion on that aspect. It seemed to run beautifully to me. I am sick of hearing that the vehicles are overpowered. A vehicle is an extremely powerful and strategically important aspect of any game. If used correctly a vehicle can turn the tide of a game or secure a win. That's the entire point of having a vehicle in multiplayer. I realize that many of you may not be as experienced in competitive multiplayer as others but you must come to terms with losing and learning to counter such aspects of the game. It is multiplayer. If you wanted to destroy your enemies go play PVE. (player vs. environment) During the beta PvP all level advantages were disabled. Only during the iron banner did your level play a large role because level advantages were turned on. Ok, back to the vehicles. 1. Vehicles had open cockpits. 2. Vehicles one shot by any supers. 3. Vehicles completely melted by any heavy weapons. Vehicles were overpowered in Destiny? Hardly. Go try battlefield and you'll see what real vehicles are.
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Edited by PeakMonk: 8/18/2014 9:15:02 AMIf anybody's looking for a clan, "Three Sausages One Trout" is inviting anybody over the age if 16. Swim strong, ya dig? http://www.bungie.net/en/Clan/169679
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Guuuaaaaahhhhh IM SO READY FOR DESTINY!!!!!!!!
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Holy -blam!-ing shnikes...
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Why post shit I've seen x amount of times already like it's something new...DONE
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I'm looking to buy the Digital Guardian Edition for Xbox One. The description says it comes with the Vanguard armory pre-order bonus. I can't find any retailers that offer the xbox one digital pre-order, only Playstation. If I buy the Guardian Edition thru my Xbox on 9/9 will I still get the early access to the Vanguard armory?
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Edited by Mort Goldman360: 7/28/2014 2:53:15 AMWhy Bungie did you only give the Xbox Beta a week until a close for the Xbox people? I see that as a middle finger to your real fan base not the PS bull crap dumps
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7th time watching this trailer. Excellently done.
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[quote][url=/en/News/News?aid=11557]"Official Gameplay Experience Trailer"[/url][/quote] Maan.. why did I watch this trailer again? Now I'm sad I cant go play it, September cha-mon and get here!!
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Do any of u know wat the reef is ?
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I can understand that everyone has a difference in opinion, when it comes to PVP. I do feel it needs some tuning, the rest of game play was AWESOME! I did try to play a few rounds of PVP, and was left feeling let down. Like all players, when you have the chance to enter a PVP, and get -blam!-, (as some call it), then perhaps there is room for improvement. PVP is by meaning Player Versus Player, not Player Vs. Vehicle. Vehicles will WIN about 99% of the time. Players should all have EQUAL opportunities to PLAY and WIN. Fundamentally, some would feel that the current standards for PVP should remain as it is, but let's look at it a little differently. Everyone would enjoy the chance to play PVP with their friends and have a Great Time playing, but how is a person supposed to Like or Love it, if they get their Tails handed to them in the first 30 seconds by another team that has already established positions on the map, it happened to me during the BETA (sniper shot to the head), and that would suggest an imbalance to the MATCH START times. Here are a few of my Suggestions to consider: 1: I am aware of another or other game(s), that have a kind of PVP leveling system. What that would mean, as I understand it, is that every player, experienced or not, would have an EQUAL chance to PLAY and WIN their match. 2: Match start times are the same for each team, if a team stays with a map, for the next match, WIN or LOSE, they are extracted and start anew, just like the other team! An Advantage of Position in the Map before the next team appears, makes for an unfair match. 3: Spawn Hunting - Playing a map enough to know the Spawn Points makes it unfair to those that are trying to Play and Enjoy a Few Matches, their First Few Times. Hunting the Spawns does have a DIRECT Inhibition for Continued Play. 4: Map Rotation - This I feel can have a Uni-Lateral Effect at Leveling the Play experience. It could be a hardline, if you play a map this number of times, then that is it. To a less restrictive idea of complete random rotation, each time you start a match. With enough maps for PVP in rotation, that even the Most Experienced Players could have a Chance of Losing to a Lucky Group of New Players on occasion. 5: Vehicles and Hard Point Installations - Everyone wants the Vehicles, but when one team takes Total Control of all of them, then the other team Loses. If vehicles are available, Equally Lock them so each team has an access them without having one team take all. It would probably help by making sure the other team can not destroy an unmanned one, just to keep the opposing team from getting it. Hard Point Installations are added scenery, everyone wants them in the Best Position on their map. It just can't happen, they can be useful only when the enemy travels the path right into its range of fire, that is why there are multiple paths to a target control point. Now I know a few of these prior suggested solutions could be tied together, and MOST people would probably agree! They each have individually, and respectively challenging ways of game design groups to make these Suggestions a reality. I also wish to be absolutely clear, I have played some PVP's, but when I do, this how I feel the PVP should have been improved. Sincerely, A Working Guy that is Without the Time to Play With and Beat the Best or Rest of You Fellow Gamers.
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bungie make it able to trade things with your friends
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Edited by CyberGama: 7/29/2014 2:47:38 AMI thought the multiplayer was great, but after playing it over again with more stuff i finally realize the multiplayer in the beta is broken and terrible, seriously WAY to OP vehicles PLUS guns, it always annoys me that a player has a gun that is not heavy yet it can kill me with 2 or 3 shots (i'm talking about rifles), i don't like OP weapons like that, if it were level 20 weapon then its reasonable because that weapon can kill you quickly, but a level 8 Vs level 8 that has a OP weapon that can kill you with 2 or 3 shots, no thanks.
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io lo provato ed è fantastico