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originally posted in: just got turned down for hard raid,.
10/24/2014 6:02:47 PM
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Face it. There's too many hunters and they have little to no support abilities. I don't like having more than 2 hunters for vog. I'd have a bunch of sunsingers and defenders. They're generally the ones who go down the most and tend to be selfish and not listen from what I've seen(not saying they all are, just a lot more than other classes from my observation)
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  • Warlocks go down the most. They don't care if they die because they know they have self revive. In fact every time I play the raid on hard the warlocks seem to be the only ones to die unless we need to wipe.

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  • I can admit to that lol I guess I should have said "need to be revived the most" I think it's people who chose hunter because "they look cool" that are the lost problematic.

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  • Hunters will finally get their support ability in the dark below

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  • I hope so. I hate having to turn people down because of their class.

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  • from what I've read about it its special is a AOE that reduces movement speed of anyone caught inside of it, its upgrades can either A hault all movement inside of the AOE, B negate all abilities of the people inside of the AOE, or C make it bigger. Its grenades is either a simple void explosion grenade that can stick to surfaces, a grenade that acts like Bolas which do little damage but reduces movement speed of target and prevents target from jumping, or dropping caltrops which cover a large area with detonate when stepped on.

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  • That AOE sounds completely useless in the Vault. None of the bosses would be affected and it does nothing to help teammates. And I highly doubt that there's an upgrade to stop all movement (rather OP for PvP)

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  • except when you consider that the AOE is visible it doesn't seem that OP, you can still shoot your weapons and if you kill the one who placed it it dies with him. As for the Vault I see it having many uses.

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  • let's see... -oracles don't move -Templar doesn't move besides teleport -Atheon literally moves ten feet, and if everyone is under the Relic's shield, he doesn't move at all. A movement debuff is useless in the Vault as long as the replacement is good enough. Yes, it can stop Praetorians, but if the replacement is good enough, the praetorian would be dead anyways.

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