I haven't seen this discussed in a while, but I also don't spend a lot of time in #Destiny.
We've seen friendly fire tackled many different ways in games. Perhaps it's in all game modes, limited to a hardcore mode, or not included at all. Most of the time, it seems to work alright.
I think games generally feel much better in competitive play with friendly fire on. It demands a higher level of attention and tactics. While it can be a source of annoyance when random players kill to grief others, it doesn't happen too often and they can be booted from the game. I hope to see it in Destiny.
We know Destiny won't have power weapons placed on the maps as a motivator to kill teammates that picked up the weapon wanted by another. This means there would be fewer occurrences of betrayal than something such as Halo due to these kinds of gameplay conflicts, unless, that is, the ammo will drop in the same way. What we don't know is just how quickly players will die and if teammates will easily die from misplaced gunfire or explosives. Comparing again to Halo, health was large enough that teammates had a decent chance of survival from these types of accidents. If Destiny features smaller health pools, perhaps a remedy could be to lower the damage done to teammates.
We've yet to play Destiny and we already know that friendly fire is off the table in at least some cooperative play (and hopefully all, which is for the best), but will it also be off in competitive play?
What would you like to see in terms of damaging teammates in Destiny?
-
Leave FF in PvP. Turn it off for the rest to avoid griefing.
-
You're a 12 year old who's balls haven't dropped and you just screamed your pre-pubescent voice into my headphones? You are going to get a shotgun in the back of your head. Oh, and I'm going to leave your corpse there. Friendly fire? Yes please.
-
Remember kids, friendly fire isn't.
-
The main reason I'd want it, is because it would be fun to explore and stroll onto a group and fire breaks out between two groups. The thought is nice, but people would be pricks about it and just kill for fun.
-
I honestly like friendly fire, it brings a sense of realism.
-
Terrible
-
Terrible
-
Friendly fire should always be on, unless of course its in the tower or your home(If you can have one). It should be like in Reach where if you had been betrayed you had the option of booting that player, I think the average person has the common courtesy of forgiving a player one or twice and can tell if someone is doing it on purpose.
-
Friendly fire is the griefer's best friend. I'm hoping it's off by default but included in some pvp modes for those that are into it.
-
Friendly fire should be on as long as there is a system that discourages it.
-
I would like friendly fire to be off in all game modes