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Destiny

Discuss all things Destiny.
Edited by xIXEROHOURIx: 10/17/2015 8:13:52 PM
207

Come up with your own OP super!

Ok here's mine! 1) the wielder is able to throw 5 to 7 nova bombs 2) those throw-able nova bombs have the ability to be seeking 3) every kill with said nova bombs can instantly regenerate the health of the wielder 4) the wielder gets a bazillion percent damage reduction while in super What do you think guys? OP enough?!

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  • hello guys i have made some changes from the last i posted, mostly to be come compatible with the TTK. i hope you enjoy the changes. and i know it's a lot to read. Hello. New Super that works for all 3 classes. This new power uses Void/Solar/Arc. In one. Warlock: I am One With the Void, Solar Burns within me, Arc is my Spirit. Your Warlock becomes a walking Nova Bomb until the super bar fully drains. Enemies that get to close will take massive damage. Enemies that die this way start health regeneration. Your Warlock grenades are now oversized tracking solar fireballs, Once one of these Fireballs hits a enemy it will stick to them for 4 seconds (These Fireballs have no cool down but use 1% super energy per Fireball. Your Warlock melee is now Spirit Bolt! Holding down your Melee turns your Warlock into a lighting bolt allowing you to move around very fast, passing through enemies in this from does massive damage to them, enemies that get close to you will take large amounts of arc chain lighting damage.While in Spirit Bolt form you gain a massive armor bonus. Titan:Arc is my Might,Void is my Armor,Solar Is my Weapon. Your Titan gains full void body armor. (This armor is almost like Ward of Dawn but only protects your character and is a bit weaker, This armor can be easily broken with supers or heavy weapons. This armor gos away when your super bar fully drains. This armor becomes harder to break the more enemies you have near you. Your Titan forges a Sword out of Solar energy. your grenade is now used to swing the giant fiery sword. enemies hit by the blade explode into flames, damaging all surrounding enemies. (Each swing of this sword uses 1% super energy. This attack has no cooldown) Your Titan forges a Shield out of Arc Energy. Your Melee attack is now a Shield Slam. Slam your Arc Shield to the ground placing a small Arc Bubble around you, Enemies in the bubble take massive damage. (Each Shield Slam cost 5% super energy, Arc bubble last for 15 seconds, Arc Bubble does not protect you but allies within the bubble gain a over shield only while they are in the arc bubble. Hunter:I take up Arms in Solar light.I am Cloaked in Arc.My enemies are Trapped in the Void. Your Hunter cloaks S/he self in Arc making you invisible. ( You become visible again when your super bar fully drains ) you also cloak 2 allies that are close to you for 8 seconds. Your Hunter now wields a fiery crossbow, enemies hit with the crossbow arrow take little damage and then start to burn over time, any other enemies that come close to the struck enemy will be chained to that enemy and start taking massive amounts of burn damage. the struck enemy and chained enemies by the crossbow gain a movement debuff and cannot use their subclass abilities or any weapons. Your Hunter lays down a Void Net that Traps enemy/enemies that walk onto it, or under it. enemies stuck in the net take more damage, and cannot use there melee or grenades or supers. (The net can hold a maximum of 4 enemies for 15 seconds or 1 enemy for 20 seconds. It can be placed on floors and ceilings only. You can only have 4 nets placed at a time. This skill has no cooldown and cost 2% of your super bar per net placed.) Sorry guys i am piling a bit more ... How this would work in game! You now have 2 super bars your normal super bar and now your Ultimate Light Bar! The Ultimate Light Bar can only be filled up by killing enemies with your normal super abilities, you get 3 options you can only pick from one. Option 1: Star Light: When you use Star Light you and all players around regain there health and shields full. For 5 minutes you take 15% less damage from all Fallen/Vex/Cabal/Hive enemy types. You do 10% more damage to Fallen/Vex/Cabal/Hive enemy types with your sub class abilities and weapons. In PvP you take 1.5% less damage and do 1.2% more damage for 60 seconds with your weapons only. Option 2: System Over Load. recharges your normal super full. When you activate your super you and all allies around you gain a over shield for 8 seconds. Supers that drain over time do 25% more damage and last 50% longer. Supers that use the full super bar right away do 30% more damage and your super bar will be 100% charged for your next super. Option 3:Reforged in Light!: Reforged in Light! lets you use the supers that i made above for each character class. In PvE you need would need to kill 100 enemies with your Normal Super to fill up your Ultimate Light Super Bar max. In PvP you would need to kill 50 Players with your Normal Super to fill up Ultimate Light Super Bar max The Light Bar does NOT fill up over time. and is NOT effected by any stats. The only way to Gain this is with SUPER KILLS! You need to have 150 light levels for the first option. You need to have 250 light levels for the second option. You need to have 300 light levels for the third option. I know this is Long. Thank you for reading. If you skipped it all together no one would blame you.

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