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originally posted in: Sleeper Simulant is ruining Gambit
9/14/2018 10:16:22 PM
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Sleeper needs to be brought in line with those other linear fusion rifles as its the only one that can kill with a body shot.
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  • Sleeper is exactly where it should be.

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  • Sleeper is fine.

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  • How so? It's the only weapon in the game that can one shot to the body as a hit scan weapon

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  • Oh please quit crying. That’s literally what you are doing right now.

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  • Glad I’m not the only one to notice this 👍

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  • How am I crying? Do you consider every person that has a different opinion then you crying? I feel pity for the people that have to be around you.

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  • You are complaining about a weapon in the heavy position and crying that it’s OP and needs to be brought in line. Hence my crying comment. As for your other comment, people adore me. I’m the guy telling the stupid jokes that gets everyone cracking up laughing. Nothing but lightheartedness here. 👍 But you wouldn’t know that because You are assuming how others feel about me based on a forum comment, which you cannot discern tone about.

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  • Edited by Cawalls Deep: 9/14/2018 11:35:53 PM
    If that's your logic on thinking then how are you not crying to not nerf the sleeper? Cause your doing the same thing from the other side of the argument. So your crying just as much as me. Sleeper is the only heavy that can ohk to the body. Other heavy weapons except travel time weapons cannot. Even heavy sniper cannot one shot to the body.

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  • Because there isn’t a problem with the weapon, especially if you keep the range of engagement short. Just because they can “see you” does not mean they can get you. Be creative and close the gap. I mean I was using swords and shotguns to combat them close and a bow for long range picks. But I learn and adapt to what I’m facing. If people learned to do so, they would not whine and complain about things.

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  • They know when your coming for them. They can see you. If they just let the happen then that's on them. As it is now the only way to effectively counter is with another sleeper. Which is precisely the problem.

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  • 😔 You have a complaint for everything, huh? They can’t see you if you are behind them....

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  • Edited by JustPip-: 9/15/2018 12:25:33 AM
    The game is a lot more tactical without sleeper involved I've noticed.

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  • It can be, even if the weapon is around. People get so tunnel-visioned into part of the event, they don’t think tactically. Mote recovery, they forget about the blockers, and invaders get the drop on them, things like that. The weapon does not make or break the event. Your strategic thinking is what does. But not a lot of people think tactically or strategically like I’m trying to show. There are ways to combat against the weapon in question. People just need to think beyond just collecting motes and killing the primeval. Those few seconds you take to hunt down that invader, the less damage they can do. Even if I’m nothing more than a distraction for even a few seconds, that’s less time the invader has and more time for my team to either take the guy out when he’s unaware of them, or burn down the primeval, or his timer expires. There is so much strategy that can go into this mode. I just don’t think there are that many players who can see this point, unfortunately.

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  • And how are you going to get there? Teleport? They won't spawn next to you and can see every where you go.

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  • Um yes they do. Try it next time. You have a 1 in 3 chance of being at the correct location for the spawn point, or overlooking 2 of them. Case in point Kell’s Grave. The canal spawn is just above the teleporter and the pit spawn is just down from there. Being in that location gives you the drop on the invader before he sees you most of the time in both locations. It’s up to you to then deal with an opponent blind to your presence. But that requires you to actually move around and set yourself up for the spawn in when the enemy teleporter activates instead of sitting on top of the portal. If you have another guy on the other side, you can dispatch of them immediately, then go back to your primeval DPS. But hey, whatever works for you dude. You want to encourage Sleeper spamming, keep doing what you are doing. I at least make an effort to punish them for their heavy selection.

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  • So your just going to hang around those 3 spots the entire match waiting for a sleeper user? Seems like you could make better use of your time.

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  • Edited by Lord Kielron: 9/15/2018 12:55:45 AM
    Are you unaware of the point intervals for which the teleporter activates prior to the primeval? Or the fact that a little icon above your score/their score indicates that the portal is active? Because that’s what this sounds like.

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  • Just because they have a teleport available doesn't mean they are instantly going to use it. Smart players will save it till the opposing team has plenty of motes to drop. So as I said before Your just going to sit at one of the 3 spawn zones the entire time and just hope that they pop in on the one you happen to be sitting at just for a chance to shotty them? Which not to mention they can just do right back because if your hiding they know where you are.

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  • It’s really not that difficult to tell when a team is going to use a teleport.... 🤦‍♂️ Lol, you are acting as if I corner camp the zones they spawn at all times. How will my team win if I don’t help contribute to the mote collecting or helping to keep the base clear? You know what, I need to stop treating everyone as if they think like I do. I should know better, but I guess my big fault is thinking that everyone actually can think. Hence I’m going to just walk away at this point.

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