Please add an option to turn down camera drag when enemies and constructs are in proximity.
It's a frustration the majority of the time, pulling my camera toward a weak enemy when I'm shooting at something high priority. An exceptional grievance during anything that requires accuracy, with PvP enemies can criss cross to break my aim, shooting any enemy in a crowd with sustained damage is nearly impossible.
I know some people love it, I simply don't know how to work with it. Let the people who love it use it, and the people who don't, turn it down or off in their own settings.
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