Dungeon weapons have lost their luster and over the time past world drops and seasonal weapons have made a vast majority of them irrelevant and has made the drive to dive into these older dungeons pointless beyond artifice armor.
A refresh to Duality, Grasp and Spire is in dire need because alot of them could be amazing weapons if they had access to the newer perks. Grasp may need more than a refresh, it will need some weapons being rotated out of the loot pool such as 1000 yard stare and sadly Matador or they'll need complete overhauls since they have powerful direct competitors that are craftable and same energy type
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Edited by THE K1LL1ONA1RE: 11/20/2024 1:36:53 PMPower creep making these obsolete is fine. I’ve already played those activities 50-100 times or more. I don’t want to go back just to grind one encounter for a new roll I’ll never get because the game can’t stop giving me trash rolled non-artifice armor that I’m instantly scrapping or the other weapon(s) I don’t want from the encounter. They need to fix the system before they throw more / fresh loot in the activities.
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I think they need to give Pit and Throne there own exclusive weapon sets , instead of Moon and Dreaming City destination weapons That needs to happen before they look at Dungeons which already have exclusive weapons And give Prophecy, Pit and Throne master versions for artifice armor
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Edited by Itcus: 11/19/2024 1:31:24 PMAgreed, and [quote] has made the drive to dive into these older dungeons pointless beyond artifice armor. [/quote] This won't be a thing for much longer either if Bungo go ahead with the planned changes. Also, I'd like to see PoH upgraded before any of the other dungeons. It's been irrelevant for so long now. Having only 2 weapons available and no artifice armour or even a hard mode makes it kinda pointless to keep in the game which makes me sad as it's my favourite dungeon to play still to this day.
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Really just need a perk refresh more than the actual loot refresh, aside from Prophecy and Grasp IMO. A lot of those models are pretty cool and could get some new life with new perks and maybe little stat bumps here and there to compete with newer loot.
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Before that, we need a ghost mod to completely remove armors from loot oool
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My main problem with dungeons is the seemingly high armor drop rates, especially with low stats / bad stat distribution. This might be fixed with the future armor refresh, but I’m still not looking forward to grinding armor.