1.0.6 The one about Crucible scoring changes.
General
- Fixed an issue with collision detection on the Bureaucratic Walk Emote
- Fixed an issue causing players to encounter empty public spaces too often in free roam
- Fixed an issue causing players to be kicked to Orbit
Faction Rallies
- Strikes now reward Faction Tokens at a range of 5 to 9 Faction Tokens per completion (up from 3 to 7)
- Nightfall now rewards 10 to 18 Faction Tokens on first completion per character
- Completing Heroic Public Events now rewards 5 Faction Tokens (down from 8)
- Destroying enemy resources no longer rewards Faction Tokens
- Opening Lost Sector chests now rewards 3 Faction Tokens for each fireteam member
Crucible
- Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it
Clash
- Reduced score limit to 50 (was 75)
Control
- Reduced score limit to 90 (was 100)
- Reduced influence that enemy-controlled zones exert over the spawning system
Survival
- Reduced round time limit to 2 mins (down from 3)
- Reduced life count to 6 (down from 8)
Supremacy
- Increased score-to-win to 70 (up from 50)
- We now grant one point for defeating an enemy Guardian
- Adjusted the influence enemy crests have on the spawning system
Companion
Android
- Improved performance across the app and particularly on the Gear and Progress sections
- Improved screen state preservation after rotation
- Added the ability to look up Clans by name (exact matches only)
- Added suggested Clans to the 'Browse Clans' screen
iOS
- Added suggested Clans to the 'Browse Clans' screen
1.0.6.1 The one about Clan rosters.
PC Version
- Fixed an issue where Clan rosters were not showing properly
- Fixed an issue causing gradual performance degradation over time