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Edited by Enochua: 10/9/2015 6:38:32 AM
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I would like to open a conversation to seriously discuss the bullet magnetism in destiny. I realize in a fps that aim assist is something that makes gun fights on consoles easier to manage and is necessary to make gun fights flow smoothly. But the bullet magnetism in destiny makes it hard to effectively strafe and or use corners and cover to make people miss. Its a skill that I acquired in the halo games and in COD. I am also aware that lag plays a roll in negative and positive hit makers but when everyone is showing green bars and im in a gun fight and trying to use a corner and or cover to strafe incoming fire and I am clearly no longer in their line of sight of an enemy and die from their shots, it is ridiculous. it takes out any skill advantage that anyone may have and plays into the advantage of non skilled players. I am also aware that in a fps these days they all suffer from lag compensation and needs to go the way of the dodo. please bungie take out bullet magnetism and lag comp for the sake of skilled players in destiny 2 and or fix it in a update. fingers crossed
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  • Edited by coffeecreamguy: 10/9/2015 7:46:34 AM
    They changed how Aim Assist works in TTK. Something about range being a factor now. Might want to check up on that for yourself EDIT - Also, every game has a certain level of bullet magnetism. The way Destiny PvP plays out means you need more because the sensitivity is lower, yet the players are quite agile

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