This strategy is for teams who cant do enough damage to their ogres. If you can take down your ogres then this strat is far worse then the normal method.
I tried this strat this morning and it took our team about 6 tries until we decided to run it normally which took us 2-3 times i forget.
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Isn't that the point? If everyone could do enough damage to ogres and knights there wouldn't be a light gap between most players and he's requirements to begin with.