With the Nerf to range and accuracy to handcannons it's not enough to have the same stats and perks, it needs to be better to be considered a FateBringer 2.0
With the weapon rebalancing imagoLoop just doesn't fill those shoes
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Same rolls and mine has better range than year 1 compare it now guardian zz No elemental primary's ( supercell not included) In year 2
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Handcannons don't stack up like pulse rifles or scouts anymore, I've seen raid pulse with firefly
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I had them / infusion material
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It's all about personal preference, the accuracy Nerf is enough for me to put handCannons without hiddenHand in storage