[b][u]Fabian Strategy:[/u][/b]The Fabian strategy is a gun that shows potential, however it is very underwhelming and it doesn't feel exotic like the Tlaloc and Ace of spades. A simple fix would be to not change the impact when in turns into bullet hose mode. This won't be overpowered because of its low magazine that gets drained quickly and its stability which isn't stellar whatsoever. Tlaloc keeps its impact why can't the Fabian?
[b][u]Immobius:[/u][/b]This weapon is hands down the worst in the game. It's main perks are so subclass specific that it's pretty dumb. You have to first of all be a Defender Titan AND you can only have Armor of light! Oh yea that one useless perk Surrounded needs to go too. So a fix for this would be to make it so that it works for all bubble types and replace surrounded with full auto.
If you have any other ideas feel free to share and bump this in hopes that Bungie could see. Thanks :)
[b][u]Edit1:[/u][/b] possible buff idea for Immobius is that it's main perks will work while under the effects of AoL, BoL, or WoL. Meaning if you have any of these active even if your outside bubble ammo will be refunded.
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I had a really good idea for the Immobius. Well, for starters, it's a complete redesign. See below for my reason why. [spoiler]All the other class-exclusive weapons (including the Fabian) can be used with all 3 subclasses, in fact the Susanoo is designed to use all 3 subclasses. Yet, with the Immobius, the "bouncer" perk only triggers when, "Getting [i]kills[/i] while inside your [i]Ward of Dawn[/i] with [i]Armor of Light[/i] do not consume ammo." So let's get this straight, the perk is useless on a Striker or Sunbreaker, you can't use Blessing of Light or Weapons of Light, and it has to be a [i]kill.[/i] None of the other class-exclusive weapons are this specific… why should this weapon be as well? End rant.[/spoiler] Alright, whether you read that or not let's get started. First, we'd change the RoF and Impact to match that of "The Next Big Thing" crucible vendor shotgun or the Dead Orbit shotgun the "Patch-A". Next, change the "Surrounded" perk to "Close and/or Personal" Now finally, with the Bouncer perk, instead of having to get [i]kills[/i] while inside [i]Ward of Dawn[/i] with [i]Armor of Light,[/i] it would be "Getting kills with this weapon will instantly refresh your melee charge" Other changes to stats like range, reload, ammo, etc. Can be altered, but I have no specifics. Additional info. [spoiler]The perks of the changed Bouncer perk, when combined with Close and/or Personal, can be very dangerous given the scenario. For example, you shotgun an enemy in the Crucible, but he lives. The Bouncer perk doesn't trigger, but with the Close and/or Personal perk, quickly meleeing your target will guarantee a kill, whether you have a charged melee or not. Or you kill someone, both Close and/or Personal and Bouncer trigger, and you melee someone before Close and/or Personal runs out, you could potentially get an easy double kill. Using this gun while playing as a Defender with the No Backup Plans equipped, depending on which perk should trigger first, [i]every[/i] kill with the gun could give you Force Barrier. Bungie would just need to make it so Bouncer triggers before No Backup Plans do.[/spoiler]