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Edited by Cozmo_BNG: 12/8/2016 9:03:00 PM
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Changes to Matchmaking Settings on 12/08/2016

Today the development team is making a few changes to Matchmaking settings with the goal of improving your experiences in the Crucible. Here is a quote straight from the team with some details about what is being changed. [quote] We’ve made a change to the Matchmaking system in an effort to increase match quality. Our specific goal is to reduce the number of matches that begin before they fill up with players. To achieve this, we are expanding the available skill-range for other players earlier and more aggressively. We will also be looking for lower-latency matches for longer than before. Essentially, this puts a stronger bias on connection quality, with less emphasis on skill matching. This may result in slightly longer matchmaking times in some cases. For some of you, this could mean that you’ll be matched with opponents well outside of your skill range. We hope the tradeoff is worth it to improve the Crucible ecosystem in general. As always, our work in designing a Crucible experience that serves all players is never finished. Be sure to let us know what you experience out there. Our forum, just like our game, is a constant source of great feedback. [/quote] These changes are now live in all playlists*. After you play some games with the new settings, feel free to post in this thread with any feedback you have. Let us know what you think. [i]*All playlists excluding Trials of Osiris, which matches teams based on card wins. [/i]
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  • again second time new cards for everyone and we get matched with people who were on their 9+ win streak what the fok here are the fking stats bottom doesnt show crap but it will show who we went against your so called bs *All playlists excluding Trials of Osiris, which matches teams based on card wins. its all a lie and you guys are liars kiss_games0921 Bladedancer ✦ 400 Grimoire 5115 RECENT MATCHES 1.00 K/D 54% WINS 9 STREAK 1,487  ELO RATING 8x FLAWLESS THIS WEEK THIS MAP Shotgun30 13.33% Pulse Rifle3 33.33% Sniper Rifle2 100.00% WEAPON TYPES USED MOST KILLS HEADSHOTS 18 MATCHES 14/4 WON / LOST 103/103 KILLS / DEATHS 1.00 K/D EQUIPPED LAST MATCHES STATS 400The Clever Dragon The Clever Dragon  CounterbalanceSnapshotBraced FrameIron Red Dot 400Matador 64 Matador 64  Aggressive BallisticsRangefinderFull AutoRifled Barrel 400The Silvered Dread The Silvered Dread  Hidden HandField ScoutAccurized BallisticsHand-laid Stock Bones of Eao Bones of Eao Not Bound By LawShotgun Ammo Memory of Jolder Memory of Jolder No sprint cooldown INTELLECT DISCIPLINE STRENGTH ARMOR RECOVERY AGILITY Flux Grenade Flux Grenade Better Control Better Control Razor's Edge Razor's Edge Backstab Backstab Fleet Footed Fleet Footed Hungering Blade Hungering Blade Guardian.gg myTrialsReport Emblem shogo-haga_1210 Voidwalker ✦ 400 Grimoire 5255 RECENT MATCHES 1.02 K/D 55% WINS 9 STREAK 1,550  ELO RATING 27x FLAWLESS THIS WEEK THIS MAP Hand Cannon65 30.77% Sniper Rifle41 85.37% Shotgun13 7.69% WEAPON TYPES USED MOST KILLS HEADSHOTS 35 MATCHES 25/10 WON / LOST 192/138 KILLS / DEATHS 1.39 K/D EQUIPPED LAST MATCHES STATS 400Eyasluna Eyasluna  Rifled BarrelLife SupportHot SwapTrueSight IS 400LDR 5001 LDR 5001  FireflyGrenadierLongView SLR10Snapshot 400Truth Truth  Prototype TrueseekerGrenades and HorseshoesJavelinHard Launch Ophidian Aspect Ophidian Aspect Viper TotemicSnap DischargeEnergy Projection Colovance's Choice Colovance's Choice Harmless artifact INTELLECT DISCIPLINE STRENGTH ARMOR RECOVERY AGILITY Axion Bolt Axion Bolt Focused Burst Focused Burst Lance Lance Life Steal Life Steal Angry Magic Angry Magic Vortex Mastery Vortex Mastery Guardian.gg myTrialsReport Emblem knha_0714 Striker ✦ 400 Grimoire 5370 RECENT MATCHES 1.11 K/D 70% WINS 9 STREAK 1,744  ELO RATING 35x FLAWLESS THIS WEEK THIS MAP Shotgun22 0.00% Sniper Rifle13 84.62% Pulse Rifle2 0.00% WEAPON TYPES USED MOST KILLS HEADSHOTS 35 MATCHES 25/10 WON / LOST 184/155 KILLS / DEATHS 1.19 K/D EQUIPPED LAST MATCHES STATS 400No Land Beyond No Land Beyond  Soft BallisticsMulliganSnapshotThe MasterPrimary Care 400Matador 64 Matador 64  Aggressive BallisticsReinforced BarrelFinal RoundPerformance Bonus 400SUROS JLB-42 SUROS JLB-42  Grenades and HorseshoesWarhead VerniersJavelinSingle Point Sling Twilight Garrison Twilight Garrison Tactical Air SupportSpecial Ammo Judgment of Mars Judgment of Mars Harmless artifact[quote]*All playlists excluding Trials of Osiris, which matches teams based on card wins. [/quote] [quote]Today the development team is making a few changes to Matchmaking settings with the goal of improving your experiences in the Crucible. Here is a quote straight from the team with some details about what is being changed. [quote]We’ve made a change to the Matchmaking system in an effort to increase match quality. Our specific goal is to reduce the number of matches that begin before they fill up with players. To achieve this, we are expanding the available skill-range for other players earlier and more aggressively. We will also be looking for lower-latency matches for longer than before. Essentially, this puts a stronger bias on connection quality, with less emphasis on skill matching. This may result in slightly longer matchmaking times in some cases. For some of you, this could mean that you’ll be matched with opponents well outside of your skill range. We hope the tradeoff is worth it to improve the Crucible ecosystem in general.As always, our work in designing a Crucible experience that serves all players is never finished. Be sure to let us know what you experience out there. Our forum, just like our game, is a constant source of great feedback. [/quote] These changes are now live in all playlists*. After you play some games with the new settings, feel free to post in this thread with any feedback you have. Let us know what you think. [i]*All playlists excluding Trials of Osiris, which matches teams based on card wins. [/i][/quote]

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