Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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[quote]Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix.[/quote] Well Derek Carroll if you haven't noticed yet(and honestly I wouldn't be surprised if you haven't), or maybe DMG hasn't brought it up, but the current health of the playlist IS -blam!-ING TOXIC. So the only thing your shit notes should say is "Start looking for a fix immediately" I just spent 3 -blam!-ing hours getting completely ass blasted by players that have far exceeded my capabilities. The health of the playlist is on -blam!-ing life support so maybe waiting around with a stick up your ass isn't the best plan of action. Maybe getting your squad together and finding a fix ASAP is a good start