1. On strand with widows silk aspect equipped you gain 3 grenade charges.
2. On arc with the spark of shock fragment equipped, the moths will apply jolt to targets who survive the initial explosion. Side note: this means you can stun both unstoppable and overload with this grenade.
3. On void, moth kills will proc the fragments, echo of inability giving you volatile rounds and echo of provision giving you melee energy on grenade kills.
4. There seems to be a hidden bonus to grenade cooldown letting you surpass the 100 discipline cooldown time.
5. Depending on how close the grenade lands to an enemy and how close you or an ally is to the grenade, it will determine if it spawns 2 hostile moths or 1 hostile and 1 friendly.
6. Moths unfortunately don't inherit most 3.0 verbs such as slow, scorch, weaken.
7. Forerunners catalyst the rock, doesn't bypass the cooldown
8. Moth kills still proc all grenade mods like ashes to assets or firepower.
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It has been pretty well-documented now, but it also has unique synergy with Ex Diris, from the season pass. Normally, Ex Diris only makes Arc Moths on kill; with Mothkeeper's Wraps equipped, it will make both Arc and Void. Always nice to see more interactions like this.
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1 ReplyThey're also annoying as -blam!- in Crucible.
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Good info
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2 Replies3 Grenades on strand? Does that mean I get to live out my grapple hook dreams