So I want to start this off by saying that I have been holding off on saying this for a long time, I really have, mainly because I myself didn't want to believe it and it took me a long time to tell myself this, and I hope this post can serve as a message to Bungie on how to fix their game and other gaming companies on how to make a "good game" because I have been a player ever since dark below back in D1.
Bungie, your game is dying, and you're to blame, let me explain from personal experience. Lets start with the fanbase, who are you appealing to, are you trying to please the competitive fanbase or the casual players? Destiny IS NOT HALO and the amount of potential casual players that exists far exceeds the competitive group, and the decision to remove SBMM is probably the dumbest decision I have ever seen period, SBMM is exactly that, "BASED", I'm in-between jobs at the moment but back then when I would get home from work if I booted up D2 and wanted to play crucible the intent wasn't to curb-stomp someone into the dirt nor was it to get curb-stomped, it was to play a few matches and get paired up with other players of the same skill (not the character statistics on the side ((stren, dex, int)) and evolve your skill around other players.
We are actual people and not bots ya know. Who cares what the hardcore competitive players think because most of the time their intent is "crush and utterly dominate". Why, because it makes them feel good and SBMM would keep that in check. Again, the amount of potential casual players far outweighs the competitive fanbase, and even then most competitive players don't like the hardcore folks.
Now lets talk about gameplay and seasons as a whole, and the current season is the perfect example, especially the coil. Firstly, seasons have to stop, after forsaken when seasons were implemented is when things started going downhill, around this time most players were casual meaning most of us have jobs and lives to get to, we don't have the time to dedicate in such a short span, so when you implemented seasons you inadvertently isolated a major part of the fanbase, and now these "seasons" are to the point where it feels more like if you don't have all D2 "grindsets" then don't play at all.
Gameplay wise is no better and is no more evident than in The Coil, and my question to you is what did you do to the enemies. Holy crap they are impossibly tough. When the fans called out and said we wanted tougher enemies this is not what we meant, we wanted them as tough as they were back in D1 where we didn't have healing rifts and we actually had to take cover and think up strategies, not this crap where we are drowning in enemies and it doesn't matter if you take cover because there is a knight or fanatic behind every rock or pillar.
This happened just today but it should be an indicator on just how dire things are, I had to do some things in The Coil to advance the story right, and five or six times in a row I got into matchmaking and paired up with someone, not a group, someONE, who had either one or no lives and their time was pushing anywhere from forty minutes to an hour, sometimes both. And when I did get into a decent group it was just curbstomp, curbstomp, curbstomp, res, res, res over and over again. People aren't playing because they aren't having fun anymore, you're excellent at telling a story but gameplay leaves something to be desired.
I have a pretty powerful void build that I call my ceaseless/hungering void that I had to break out to even be of any help during this, and what do I mean by powerful, I mean this thing has managed multiple lanes effortlessly in the Altars of Sorrow, ten nova bombs in one run kinda thing, and it couldn't handle the ADS and Boss inside the coil! For clarity I just had a rather heartbreaking conversation with a friend whom I constantly played D2 with and long story short we have both decided to uninstall the game because, in his own words "It feels more like Bungie is punishing the players for asking and suggesting ways to make the game better and for their own shortcomings with SONY." "I love the lore their building but they've... murdered the game."
Bungie, with love and care I say this, and I think I speak for ALL of us longtime players of the series, You need to start rolling things back and fixing the issues that are currently present, because if you don't you will never have the fanbase you once did and you will never make up for the lost profit to stay independent from SONY. And the worst of it all, you will lose Destiny just like you lost Halo. This isn't hate, this is concern.
It's been a long while since I made comments of any kind on games outside of conversations with friends, but this feels like a good time. I know I'm not some big name or anything, but I was part of original Destiny back when it first launched on PS3 and Xbox 360 and I remember at one point getting an email invite to join crucible as a test game mode with a couple weapons (I forget which ones x.x).
But I digress. The game has changed drastically and not in any good way. Even from a writer's standpoint the story's been hanging from a thread in terms of trying to make sense. Yes its cohesive and follows a timeline, but it just barely passes as a story. Gameplay wise it went from having to form strategies before fighting a boss in a strike to going "LEROY!" and seeing how fast you can kill a boss in a single phase.
PVP went from being skill based to jumbled up mismatched fights. Yes, there's SBMM in competitive playlists but DragonAether has it right. There's nothing moderating who faces who in regular non-competitive crucible and it's become as he said a "Git good" situation.
Its become almost unplayable if you aren't in the game every single day and running with very specific loadouts that most people don't have time to go for or people to run with them.
On a final note: try to behave yourselves like adults alright?
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