Now we thought The Witness and the dread are our worst enemies but no it's the servitors and the heavy shanks that can teleport half way across the world towards the ADU. I'm pretty sure this happens with the Hive too, really big problem.
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#destiny2
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4 ogres teleported to the ADU on wave 49 🙃🙃🙃🙃
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Teleporting mobs, we getting teleported to the wrong location after exiting a row run or boss phase, mobs dealing more damage than before. The whole 9-yards of BUNGO bad management in less than 2 weeks. I'm impressed.
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I feel like every enemy has turned into the taken just glitching there way across the map 5 times in a row
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Yea it’s super annoying. What’s the point of putting up defenses if everything just teleports right past them?
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Yeah I hate that. Seeing a dreg in front of me disappear out of thin air and re appear next to the ADU. Like guess all these turrets and mines were for nothing lol
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If it's really that big of an issue, stop playing it. If they aren't engagement, they'll be forced to do something. If y'all just keep mindlessly playing, nothing will get done.
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The whole game is doing it right now
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The exploding thralls that show up on your six are the real mvp's. 🤌
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Its very peculiar mechanics/coding. Seen mobs actually teleporting out of my tether to the adu
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Yep, usually as I’m about to bust some heavy on em. This is how lame devs make gameplay “harder”
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Bump! Club 49er 🫤 Ease springs! 🫡
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Had an unstoppable Ogre on Midtown literally skip from the market entrance to in front of the ADU before ground pounding a squadmate. Was funny as hell because we recovered but had that been last guardian and it did that........nope.
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The PvP lag is leaking to PvE
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Bungie trolling us 😆