Pit of Heresy and Shattered Throne are both outdated and lack weapons that make you want to grind them. The dreaming city weapons? You can get better elsewhere. The moon weapons? Why bother, you can get better without touching the moon. Prophecy got a revamp in rewards and rotated some of the weapons out with older weapons but gave them a new origin trait. Pit and Shattered Throne never had their own specific weapon drops. They were just weapons and armor from the destination. I'm not counting the moon pulse rifle as a Dungeon specific drop because it's still a Moon weapon with the same exact theme as the rest. Every Dungeon but these two has an entirely separate weapon pool with shared weapons like Prophecy with the Ikelos weapons. Give people a reason to farm these dungeons, weapons and armor that only comes from those dungeons and not something you can just pick up by walking around on the planet itself.
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#destiny2
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No. We all know Bungie's definition of "revamp". Force you to be under leveled and add bullet sponges in unfair locations. I don't even want to imagine doing the Plate encounter in Pit with a Tormentor spawning in after every dunk.
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I really like both of these dungeons, but there is absolutely no loot incentive to play them. I still do, just for the fun from time to time. The one unique weapon drop from pit was made completely obsolete by Elsie's. Void high impact pulse. Now it has NOTHING to run through for other than lackluster armor which barely rolls "high stat".
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PoH is my favourite dungeon. I ran it solo when I was bored just for fun. If it had decent loot to play for, I'd probably never play much else.
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Yes i would definitely update the loot pool The ennemy choices, the bosses HP. Especially for shattered throne. Its design is a relic of the past. Now we need tougher ennemies and bosses.