Frost armor is cool, but the reason stasis feels bad is that you don’t really contribute anything in high end pve. We need ways to be lethal with stasis or it won’t see much use.
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#destiny2
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Osmio Shadebinder is 100% high end material and it looks like that hasn’t been touched Can’t say much about the rest tho
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we need some kind of freezing rounds like volitaile and unraveling on void/strand
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What they need to do is rollback the nerf were frozen targets took more damage, While frozen targets take a whopping 5% more damage from all sources and 10% bonus from special weapons. It used to be 50% and made it feel very nice but it was over killed
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[quote]Frost armor is cool, but the reason stasis feels bad is that you don’t really contribute anything in high end pve. We need ways to be lethal with stasis or it won’t see much use.[/quote] No. They definitely don't. Duskfield needs to pull enemies in again. If they wanted to buff Stasis...should've just reverted stasis back to week 1 and week 2 of beyond light. Oh well.
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Renewal grasps went from 40% dr instantly to 36% dr, generated over 8 seconds, if no enemy hits you... this is so funny, actually hilarious...
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What? You don't like making a bad thing worse? I was optimistic considering how good stasis was this season with the artifact buffs but I'll be surprised it stasis still feels good in two weeks.
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Sadly, I don’t think Stasis will ever feel good to use ever again after the Beyond Light year. Stasis since its inception has always been a CC (crowd control) Subclass and back then CC was a powerful tool to use since we weren’t at the level of power we currently are at. If you remember, GMs back then, we’d take like blinding GLs for CC and scouts to plink at enemies from far back. Nowadays we just rush in with our Busted AF builds and ignore everything. Stasis has been left behind cuz defensive play is seen as slow and not worth it. Why bother freezing enemies when the best form of CC is just straight up eliminate said enemies. And even then, Strand offers a much better form of CC and Damage options combined so Stasis will forever live in the Shadows of Strand now…