That’s the question people want an answer to.
Destiny as an IP has been hugely successful creatively for the most part. What kind of content could keep it viable for revenue as they regroup and move forward.
I’m thinking a couple bigger type episodes a year (maybe Shadowkeep size?) with some PvP support in a map or two. I don’t play a lot of PvP but it’s keeps people playing when new story content is light which looks like the norm going forward. PvE wise… light on cinematic story telling but hopefully with more emphasis on gameplay.
I’ve honestly been impressed with the cadence of episodes so far. Smaller story chunks build around events like solstice or iron banner.
**edit
Just for some context… I’ve heard this past week described as a stage 4 cancer diagnosis. I’ve been exactly in that place (stage 4 colon cancer 5 years ago) so I believe that peace is out there and bleak futures aren’t always written in stone.
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#destiny2
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An empty void.