Hey Devs I'm sure you know about this, but anywhoo.....
I'm having fun with tessellation in my build. I charge it with my grenade, but very often if left a few seconds, the mag count goes to zero and the weapon doesn't work. Although ammo is in reserve it will not reload with a nade stuck in its hole If I run another energy weapon I can swap back and forth to get it working again but I lose all my energy ammo. Is there a fix coming?
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