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Destiny 2

Discuss all things Destiny 2.
Edited by Renamon: 1/27/2025 12:41:18 AM
49

Make the game Easier

*No this is not satire with exception to two points. I highly rec0mmend you read the comments and debates the me and other players have done to get a better picture of some points.* Bungie, read this as some of these ideas will save your game. As a player for half of the life span of Destiny, I see myself playing the game less and less because the health pool of bosses increase, and the difficulty upon enemies overall are getting worse and worse. If you want more people to start playing the game more, I would recommend setting the bar for all of endgame down a whole lot. Here are my suggestions: 1.) Reverse a lot of nerfs on weapons (Divinity nerf, Izanagi nerf, Grand Overture nerf) as the feeling of power within every weapon is important 2.) Make Day 1 emblems aquireable through other means (Flawless Master all Challenges done) 3.) Reduce the difficulty of a day 1 from -25 to -20 as the game is for loot, and gatekeeping loot to a single day is not very fun 4.) Build crafting is bad for the game, and prioritizing build crafting as an important mechanic to the game will kill off the fun. 5.) Build Crafting should be used to accentuate all of the weapons, as Destiny 2 is a gun game, not a buildcrafting game. 6.) Buff every weapon so that each weapon feels a lot more powerful, especially for endgame content. 7.) Stop doing balancing updates to the game and make everything busted. 8.) Powercreep will happen, but if you allow weapons to be powerful, powercreep wont be an issue as everything will be viable. 9.) Make faster endgame missions (I shouldnt just be taking an hour to 2 hours completing endgame dungeons or raids, I have a life) 10.) To make money, I recommend settling to a gatcha-like game to pull for weapon skins, shaders, ships, and sparrows while making the armor sets a completely separate buy along with the seasonal model that is in place. 11.) Stop reusing bosses 12.) Remove the Journey system, I am tired of grinding to rank 11 over and over again Hot take: Vesper's Host is a horrible dungeon if you solo flawless and the boss health should be reduced I know Bungie wont read this, and I know there are controversial ideas in here, but the tryhards don't see that difficulty is partially what is shooing people away (along with the poor content model). In which case, another case for the difficulty being the problem is due to the fact that only 5% of the total playerbase are "endgame players" as that is who completed the solo flawless dungeons or have done the master raids "This is for the endgame content of Master raids, Trials, and Solo dungeons"

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  • Edited by Dooodley: 1/22/2025 7:50:29 AM
    1. Stop adding one or two raid/competitive crucible steps toward goals when the other 99 steps are solo'able. It just renders the 99 steps completely moot. This applies to titles, trophy pages, challenges etc - basically everything. Then again, I'm not sure they want people to play their game at this point so it might be part of the plan to make people not care about anything. You can have raid and competitive PvP things - but keep them separate from the rest. 2. At the start of a new season, don't -blam!- put the new pinnacle cap below what was reasonable to reach with pinnacle + EXP the previous season. I was 2026 at the end of last season, was brought back down to 2000 just to grind the same levels all over again. This season I'm at 2034 and wouldnt be surprised if they start the new season at the previous pinnacle level, 2010 - meaning another loss of 24 levels. The new baseline should at least be 2040. 3. Challenges should always be accessible, meaning that they should never be so specific that you have to rely on RNG to get them done. A recent example is "kill scorn with void in Vanguard Ops or Gambit". I must have played 50 strikes and enough Gambit to finish Malfeasance and I'm still just sitting on 11 % - partly because scorn almost never show up and partly because the number required is ridiculous. 4. Stop listening to YT'ers who sit at 2011 light level, obviously dont play the game much and only go online to make videos about new content. How many normal players are asking for puzzles and whatnot? It's a looter shooter, just let us shoot and skip all the nonsense.

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