Old system:
D1 had 9 wins - 1 mercy loss forgiveness. Guaranteed exclusive gear (pariah armor, adept weapons)
Current D2 system:
7 wins - 2 mercy forgiveness.
Poor matchmaking; (My experience: Matching with the same teammates over & over/ enemies over & over consistently losing in a row due to matchmaking).
Ferocity got reworked.
Win 3 in a row & get locked in to 3 wins, then win 4 in a row. [b]Easier to do than to bank all in on a mercy card[/b] due to poor matchmaking imbalances.
New system:
7 wins - infinite losses = Lighthouse trip.
[quote][b]All you need to do[/b] is [u]win seven games[/u] on a Lighthouse Passage and you will earn entrance to the Lighthouse,[u] regardless of how many losses are on the card[/u][/quote]
[b]So what's the catch?[/b]
[quote][b]Osirian Ciphers x3[/b]
Ascendant Shard Chance - 45%
[b]Adept Trials Weapon Chances[/b]: you’ll have[b] "two"[/b] chances to earn Adept Trials weapons with each Lighthouse chest. [b]The chances for a drop are dependent on your highest weekly win streak and the number of wins completed as a full fireteam.[/b][/quote]
Solo players only have 1 chance, Three stacks have 2 chances (1 guaranteed).
[quote][b]Weekly win streak:[/b]
[b]One-win - 30%
Two-win - 60%
Three-win or more - 100%[/b]
[b]Wins as Trio[/b]
[b]One Win – Seven Wins - 15%-100%[/b]
[/quote]
So if you are the worst of the worst solo player, worst case scenario, hard carried by randomly matching with better teammates to get 7 wins. [b]You barely get anything out of it[/b]. No guaranteed shader anymore, No chance at cosmetics, [b]not even a guaranteed Adept but rather a chance at one.[/b]
- And in my trials experience; especially someone who [b]mains the Ferocity card[/b]; [u]Win streaks are harder to obtain for casual audiences.[/u] [b]In terms of going Flawless it was way more consistent than Mercy.[/b]
Counterargument:
[b]Say 3 win streak is easy & doable for casual audiences...[/b]
In regards to buying adept weapons, [b]your Lighthouse chest AND 3 win streak doesn't give you enough ciphers to buy an adept weapon.[/b]
[quote][b]1-Win Streak[/b]
Enhancement Cores 3-5x
Enhancement Prism x1
Ascendant Shard x1
Adept Mod x1
Ghost Shell - 50 progress points (this system will be explained in the Rewards section, below).
Hardened By Trial emblem - First time only if not already earned.
[b]2-Win Streak[/b]
[u]Osirian Ciphers x2[/u]
[b]3-Win Streak[/b]
[u]Osirian Ciphers x2[/u]
Trials Armor x1
[b]4-Win Streak[/b]
[u]Osirian Ciphers x2[/u]
Enhancement Cores x5
[b]5-Win Streak[/b]
Yellow Trials Glow
[u]Osirian Ciphers x1[/u]
Base Trials Weapon x1
Trials Memento x1
Trials Vehicle - 30 progress points
Trials Ghost Shell - 100 progress points
Trials Shaders - Knockout list (one per week)
Flawless Emblems - First time only if not already earned.
Light for the Lost emblem
Flawless Empyrean emblem
Sunward Ordeal emblem[/quote]
[b]Adept weapon cost: 10 ciphers
Lighthouse chest: 3 cipher
Weekly win streak: 7 ciphers (Requiring 5 win streak per week to buy 1 Adept weapon per week)[/b]
[b]OR[/b]
Go to the lighthouse 3 times for 9 ciphers. 21 wins [u]with at minimum a 2 win streak to get 11 ciphers.[/u]
And the only other way to farm for adepts is tied to the [b]4 win streak system[/b] on a completed passage. (As shown in their white reward graph)
[b]Cosmetics:[/b]
Im so glad I've been lucky enough to get the cosmetics I've wanted after the 11th lighthouse trip because the Cosmetic Point System to earn these items feels very tedious & long.
Glad I have what I have at this current moment because their goal is to make you play trials for a very very long time (In pursuit of ghost shells, ships, & sparrows).
[b]I hope the Dazzling Iridescence emblem rotates out & becomes exclusively unavailable now that Trials Cards do not have a Penalty system. Pigeon wins will be easier to get now & the value of this emblem & the effort I put into it (Same with scarab heart in D1...)would be further diminished. [/b]
[b]Handing out exclusive emblems for free that required hard work to obtain... Please do not repeat this a 3rd time bungie.[/b]
-
for the cosmetic part is kinda still the same, is rng with a point system for a 100% drop at the end