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Destiny 2

Discuss all things Destiny 2.
Edited by Meatbaag: 1/26/2025 10:00:11 PM
10

6 weapons from 6 Dungeons is unacceptable.

Title says it. 6 fresh clears including hidden chests rewarded 6 weapons. This is just not good enough. Prophecy x2 = 1 smg Shattered Thronex2 = 1 scout + 1 auto Spire of the Watcher = 1 scout + 1 lmg Warlords Ruin = 1 sword Nothing worth keeping due to undesirable perks. We need some kind of focus system, weapon weighting over armour or something. Edit: I did 2 more dungeons and got ONE weapon!!!!!! FFS

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  • That is not the problem. Once agian people want to address a symptom by creating a work around rather than addressing the core issue. Too many perks and too many useless perks makes for too many drops with worthless perks. Bungie needs to seriously clean up the perk pool, make everything left viable so that no matter what you get it will be worth using even if it is not the best roll possible. The problem is too many possible drops for any given weapon. This means that there are so many possible drop options with any one weapon and having such a small chance of dropping that you may not see what you want even with 1000 drops. Crafting, focusing, etc are all addressing the symptom of low drop chance rather then addressing the core game issue.

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