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11/10/2007 2:18:51 AM
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Bungie Weekly Update: 11/9/07

Heatmaps, DLC objects and housecleaning. [url=/news/content.aspx?type=topnews&cid=12943] click for full story [/url]

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  • [quote]Social Doubles has been removed from matchmaking Rocket Race Hopper has been added to the Social hopper – 8 players, join in parties of up to 8 players. Multi-team: Hammerzeit game variant has been added The frequency of VIP gametypes has been reduced Swords gametypes will now be to 25 kills, rather than 50 Lone Wolves: Player count has been increased to 6 players Swords gametype has been added Oddball games on Snowbound and Epitaph have been reduced considerably Team Slayer: Guardian has been added to the playlist Valhalla has been added to Team Slayer Social Skirmish Flag gametypes will now appear more regularly Rumble Pit Added both Construct and Isolation to several gametypes[/quote] So this is what has been changed... If im took critical then just let me know but this is not a good update. Im going to examine this closer: 1. Social Doubles removed- I think social doubles is a good list, that we need, but the playlist had too many horrible gametypes. Bungie is making the mistake of thinking that social means players want to joke around. Now I realize that games in a social playlist are more laid back. But in general social just means players want to play with guests. Nobody really wants to play swords...ever. period. So my conclusion is this is a bad decision and the gametypes should have been updated. 2. Rocket Race added- Im going to go ahead and say that this is stupid and that the population in this list will speak for itself soon. Anyways 2 things changed and 2 bad decisions 3. Multi team changes- I dont really want to cover this because its a novelty list and has novelty gametypes. A list like this is needed and to most of us on these forums this list is irrelevant. Either way the changes made I think some are good and some bad. However, im just saying that I dont play this list much and therefore wont speak on it. 4. Lone wolves changes- 4.1 play count increased to 6- Good news considering we are playing on almost all medium sized maps and people with power weapons are winng ever game. I personally feel as though atleast 8 is needed. Possibly even more. Im not sure if this playlist can be fixed at all because of no good FFA maps, however, it makes little sense to get larger maps and reduce the number of players playing in those maps. So my conclusion on this is that more players is good news but 6 still is not enough. I wont mark this as a good or bad decision however because while 6 is an improvement it was a waste of time not to go ahead and add at least 8. 4.2 Oddball gametypes- Reduced? Just get rid of them. Its horrible and you obviously know it or it wouldnt be reduced. Anyways same as 4.1 in that reducing them is good but its a waste not to go ahead and just take them out. 5. Team Slayer changes 5.1- Guardian added- 1st good decision. Good decisions now at 1 and bad decisions at 2. 5.2. Valhalla added- I dont personally think this map fits well for a 4v4. I played it in the beta. However, I think a lot of the communtiy does think this is a good TS map. So im going to once again say impartial and leave it at 2 bad decisions and 1 good. 6. Social Skirmish changes 6.1 Flag gametypes more often- Thats good news... really good news. 2 bad and 2 good now Ive never played a single game of rumble pit so i wont comment on it. Either way overall while there are a lot of bullets up there naming a bunch of changes....very little has actually been changed and even less of it are actually good changes. Instead of changing all these social novelty lists that are mostly there for fun and joking why not give us one good change. For example I would rather have seen just one of these before seeing all of those: -Melee fixed -Team Hardcore added -Lone Wolves objective games taken out -Skirmish VIP/Bomb games reduced and flag/oddball/KOTH greatly increased -Team Snipers added -Ranked BTB added I hate to come in here with everyone else being positive and saying good update, but it wasnt a good update... it was downrigth bad.

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