I agree. Now I completely understand Bungie's position, as their previous games - and most current MP shooters - have pretty atrocious people who ruin experiences. But at least on Xbox, you have the ability to control who you hear (mute an individual, mute all, hear only those on your team, etc). Bungie just chooses for you now.
I found it very frustrating on strikes when I couldn't communicate with anyone. I suppose I could have invited the people to my fireteam, but then it becomes cumbersome, plus I have to remove you if we part ways after the strike. I think the stance needs to be that while there are people out there who will try to ruin your experience, those hopefully rare encounters can be countered by abilities we have available to us.
By the way, isn't Bungie the one who invented non-verbal taunting and mockery, a.k.a. teabagging?
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