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originally posted in: Destiny Launches on Twitch
9/10/2014 12:35:24 PM
2
I want to spectate better social systems. I understand you don't want to dilute the experience, but for strikes, allow people to talk to each other if you are going to provide match making. For the open world, allow proximity chat. Automatically mute everyone on the lobby, give the players the option to unmute all, or unmute by option. Lack of a good social system could cause this game to stutter making it hard to make new online friends. In past mmo's I had a few people I knew in real life, most of the guild I never met.... I was in the world, doing a mission. I see another guy around the same level, he invited me to a fire team, I accepted thinking we were doing the same mission, it kicked me out to orbit, brought me back in his mission which was just a patrol mission I had no interest in. A simple hey how are you wanna do this with me would have prevented a complete waste of time lol. [spoiler]not to mention when you are in strikes you can tell people where to shot bosses such as the spider tank, apparently they want to shoot it in the face instead of coordinating attacks on the legs..... Or you get three pugs shooting three different legs..... Come on Bungie.[/spoiler]
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  • Well when you invite someone you can type a short next they can se, that would be a good place to write to them. Well on ps4 you can do that at least.

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  • Agreed. The game needs some text chat. Not necessarly a chat, but a quick message system, ie when you "lock" another guardian, an option to send a message quickly. And why not a chat in the tower... For now you have to use PSN or XBox message system, which can be fastidious, and take more time... =/

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