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Destiny

Discuss all things Destiny.
9/15/2014 12:20:11 AM
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Destiny is a prime example we don't see original games with success anymore.

True story. Too many spoilt people who don't appreciate effort and small things and expect too much. COD = been the same since it began. No complaints Destiny = new game, one of a kind, different, everyone hates it.
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  • Lol thats actually true... People complain about COD all the time about it being the same, Destiny comes along and everyone complains. Here's the thing about Destiny, yes its a shooter. Its like an MMO but its not, its an online peer to peer multiplayer first person shooter that you must think like its an MMO. What does that mean? On most console games the mentality is: "I beat the story, now what? I should go play PvP' or "I beat the story, nothing to do." - And thats who most of the complainers are. Granted some folks actually have valid points that are debateable. I'm subtley mad about some areas still being closed off on planets. But MMOs do that too :/ In this game you must think like its an mmo: "I'm going to play the story, explore the world, get the best gear, be the best player, and have fun while waiting for the next bit of content weather it be DLC/Expansion or patch content." And thats MMOs. Yes MMOS turn into a grind...but you try playing the campaign of a game over..and over...and over..again. Now go play the story and missions on Guild wars 2 for each character...over and over and over again. Except this time you're doing it for actual rewards, this time you're doing it to improve your gear. If I had to compare this game to any other game: It would be Guild Wars 2 Both games are adding content and story with patches and updates. Both games have a story and want you to run/explore different zones to access the story or extra missions (same for other MMOs too) Both games allow you to progress in both PvP and PvE while having seperate gear and vendors. (Same for some MMOs too) There are clear vendors, just like MMOs, but unlike some console games. The vendors are located in the main hub just like MMOs. Minus an auction house. Both games have unique classes that arent tied down to specific combat roles like Tank or Support. Both games are F2P but must pay for the game. Of course in Destiny's case you must have PS+ or Xbox Gold to access extra stuff. So I guess in that way Destiny has something in common with Pay 2 Play MMOs like WoW. Although that is a PlayStation & Xbox requirement really...perspective? I mean I can go on for a little while longer. Then compare this to COD...no Halo. Shooter - duh. AI Mechanic - Bungie made a great shooter with Halo...why not use it? Its like making a good game and using the good qualities of that franchise and putting what you can in another franchise under the same people who made it. Its all based off the same in house engine btw so its sorta inevitable. Although at this point 343 has their own engine for the new Halo games. Sorry for the long post/reply. This is all just my opinion. BTW I'm level 24 going on 25 playing with 10 friends. After this I'm so gonna be in Vault Of Glass!!! OOOH YAH!

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