Who's idea was it to decrease the reserve ammo on hand cannons? We didn't have enough ammo to begin with, specially with Hawkmoon.
I'm getting tired of running out of ammo in PvE and sometimes in Pvp too!
Why the change? I never run out of ammo when using any other primary.
Please fix that with the December patch. I don't know how you don't see the problem with that.
-
This most definitely needs to be fixed. Ammo reserves shouldn't have been nerfed to begin with.
-
I run out of auto rifle ammo in the raids frequently. It's why raiding is pulses and scouts.
-
This is true. Even with armor that increases handcannon ammo. TLW drinks it like water
-
IKR? Sometimes I swear they put the juggler modifier on the entire game.
-
-
-
Bumpity bump bump. Even with more ammo armor this is still a problem in PVE. Swapping my Ace of Spades for Hawkmoon for a boss fight wiped me out.
-
Happens so often to me that I totally quit using hand cannons in pve. Infused my 310 hawkmoon into my jade rabbit
-
Totally agree. Testing the Häkke Test-A handcannon was a total pain in the butt! I kept running short on ammo and I was pacing my shots too! I totally feel that this nerf was uncalled for and penalizes handcannon users.
-
Those glowing boxes on the ground are called ammo crates. Pick up the white ones.
-
Yes, Yes, Yes
-
It's in the December update I believe why they decreased hand canon ammo. Which I might add was bogus and bull since they're comparing it to reality 6 shooter guns and I thought this was a futuristic world. Apparently we don't know how to make hand cannons awesome in the future guys, hate to break it to you. :/
-
Yup, and they ninja nerfed primary ammo synth too when they introduced weapon parts to the Gunsmith's inventory :/
-
-
I rarely use hand cannons but when I do I use ace of spades and it ran out during some PVE missions
-
Bump by the way.
-
100% agree
-