Ramped up difficulty = ramped up drop rates in those games. In destiny we what get adepts? No adept mods any more so whats the point.
This sould be implemented across the board. Legend patrol zones for more glimmer, would drops, exotics and class items. Legend vs master list sectors you say you do it. While my personal experience as a data set isnt a fair observation it sure as hell never felt that way.
Normal raids leave the youll never get it exotic chance. Master should be a 50/50 at it. This should be the same with dungeons.
Strikes should step up catalyst drops to 50% chance to get one on gm.
The golf balls and additional mats that have been added to these pools just aint rewarding enough.
TFD grind is real. Way real. But the drop rate increase is felt and meaningful. The rate increases in destiny i have never felt. Done plenty of challenges to increase chances and it always felt like a placebo.
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I've always been suspicious about the Drop Boost triumphs too. I can't say they don't help but I wonder if it's really of any significant amount.
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FluffyDragonZ
Gambit Main formerly known as AsffluffyZ - antiguos
Warframe also has a boy band so that's one leg up on destiny.