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Destiny 2

Hablemos de Destiny 2.
7/23/2024 8:23:20 PM
1

Forerunner, add more synergy?

Just seeing thoughts on giving the beloved forerunner a little more synergy love, Especially with things like prismatic! I think we should add the ability to use The Rock with grenade based interactions: aspects like unbreakable, bleak watcher, chaos accelerant, feed the void, mindspun invocation, or heat rises. fragments like domineering, shock, or undermining. exotic armor like moth keepers turning the rock to moths, getaway artists for more buddies, or even speakers sight turns them into more heal turrets (hell ya forerunner support build metah!) Would this be OP? Personally, I don't think so, with getaway artists already allowing infinite ice turrets, unbreakable being too weak (on the damage and uptime half), most mods having a cooldown built in, and the rock being a small nuke that is less worth while to use than shooting the 4 ammo required to activate. I believe this exotic would stay just as powerful in crucible (balanced because of ammo) and a build crafters dream overnight! maybe revert the ammo consumption buff back to 6 or maybe more depending on potency. Potentially another balance point is to have the rock change to match your equipped subclass, like how wolfpack rounds matches the rockets damage type. Personally I like the idea that its kinetic/ prismatic and is all the types at once. Summary: Allowing the rock to work like a normal grenade, but as "prismatic/ kinetic", would allow it to become the Monte Carlo for grenade builds. A powerful sidearm in the middle of the pack, and a catalyst that can take grenade based exotics, aspects, fragments, and overall builds into a new and fun direction. Fun play loops that make sense, and gameplay that gives good feedback are the core of destiny, and allowing a weapon at the core of bungie to shine in the spotlight once again would be a dream! What does everyone else think about The Rock having more interactions, and are there any I missed that would be fun? Any Ideas on how to make it work better, or nerf some aspects of it to keep it in line? What does everyone else think of allowing the rock to work with all grenade based options in the game? like I stated above: aspects like unbreakable, bleak watcher, chaos accelerant, feed the void, mindspun invocation, or heat rises. fragments like domineering, shock, or undermining. exotic armor like moth keepers turning the rock to moths, getaway artists for more buddies, or even speakers sight turns them into more heal turrets (hell ya forerunner support build metah!)

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