Has anyone done any testing, or has Bungie commented on the effectiveness of the chest armor perks "[element] Recovery," "[element] Armor," or "[element] Burn Defense"?
I would assume the modifier for "Burn Defense" would be the most drastic, since that would only be functional in a burn activity like the nightfall. I'd love to know the actual damage mitigation of "Burn Defense" and "Armor," and the recovery increase for "Recovery" to see if it's worthwhile for me to stockpile chest pieces for different situations.
Also, are the effects the same in the Crucible as they are in PvE? I could see this being just as important as their painstaking gun damage calculations when it comes to "time to kill" in PvP.
I'm a little put off that, with all the really specific info we got on gun stats in the 2.0 patch notes, there's practically no mention of these potentially game-changing armor perks.
Any info you guys have come up with would be super useful for the community! Thanks, guardians!
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Actually I'd like some details as well. Don't care about specific weapons. Example: Solar burn heroic strikes, I run a solar subclass with armor that has solar burn defense and solar armor increase. Which one would be smarter? I'm thinking the burn defense yeah? Or is it like a 'flip'? If I equip the burn defense will it lower the damage 0.5 and then if I equip the armor increase will it just add 0.5 armor?
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Bump. I want some details here, people!
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Editado por NovaBomb: 10/6/2015 6:16:45 PMI was under geared the first time we all found out about the spindle. My warlock had a chest piece with solar splash damage recovery and it actually did do wonders when I would get hit by the taken knights in the final room