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Destiny

Hablemos de Destiny.
Editado por Jordy: 2/5/2014 1:43:09 PM
31

True skill ranking similar to halo 3

Agree

129

Disagree

52

Don't mind

104

Any one know if destiny's ranking system will be based on skill? I play a lot of multiplayer if it's meaningful and competitive and I haven't played multiplayer since halo 3 for a prolonged period of time. I want there to be real conciquences for playing bad and for my team losing so it brings an intensity to the game which brings out the passion of team play and a real desire to win. Edit: Destiny features a compelling storyline, [b][i]competitive multiplayer[/i][/b], cooperative gameplay choices, wide open public combat destinations, and third-person community spaces where you can repair and rearm before going out on your next adventure. Any ideas or knowledge on this aspect will be helpful

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  • I remember playing Halo 2 live and pursuing that Halo Ring of level 50. Let me tell ya there were some cheating sob's. Standbys, Ammo w/ no reload lag, and mods that speed up the opponent to the point you die when you spawn. Having said that.... I found they're two main types of players. Those that were social and hated to compete against their friends in slayer, or lose handily against better teams and players. Their disposition made them more prone to be turned off by competition and walls to overcome. The other type of player welcomed the challenge of the world, and fought like hell to become better no matter how tough the opponent was. Their disposition saw competition as a breeding ground for growth and skill. (I personally fall into the latter category) Now that doesn't mean Destiny has to be one or the other obviously. It does beg the question have the game designers left multiple perks for those who enjoy the social and communal aspect, and/or does the game benefit the player that sees the mountain and seeks to conquer it. I personally believe Bungie will reward both of these player types with perks and skills that come with mission types, and will have multiple game variants to cater to each playing style. Ultimately players want cool shit to play with, wear, gear up, customize, and show off. I think Bungie will be able to satisfy that part of you that craves the reward of victory through skilled no non-sense game play vs rewards through play duration and exp. We'll see though. We'll see.

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