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#feedback

Editado por ezibit: 11/4/2014 10:23:29 PM
32

latest raid patch with random teleporting destroys VoG raiding

Random player teleportation while fighting Atheon directly deviates from its main purpose of working a team through the puzzle laden path of strategic, logical problem solving PVE raiding. Using stability as the reason and scape goat for this update is appalling as the update has made the raid extremely glitchy, and extra unstable with player booting from fireteams more frequent. Random teleports often only send in 2 people and everything lags a considerable amount to a point supression feilds get teleported and oracles or enemys won't die. This update has severely affected the ability to work to a teams strengths, prepare the right armor for the role assigned and equip the right loadouts properly. This manifests as frustration when impossible scenarios are set in motion and massive amounts of time and ammo are wasted by the endless wiping and restarting. This is no longer fun or a challenge.... now its just broken bungie. http://youtu.be/PQU_nKwlBEE

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  • The random spawning is not that much of an issue when everyone learns how to use the relic. But I do agree that the update has caused a great deal amount of lag issues and sound glitches. Played a raid early this morning and we had severe lag when shooting enemies. Unloading entire clips at Praetorians only to realize they were already destroyed. It was soo bad we had to restart the level.

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