Yeah thats pretty much it tbh. Its just a little diappointing to use iron banner weapons (especially the new rocket sidearm) in pve knowing that the origin trait is essentially useless.
Not sure about the technical aspects but, maybe have enemies target less after a final blow with low health? Especially if you want to keep the functionality there with it being to do with radar/stealth.
Not entirely sure what the vision for this trait could be in PVE but I think its possible to add some bonus to it. And honestly, it could get some people playing more IB but thats just an extra I suppose.
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Or just give each one a Foundry Origin Trait; pretty sure some Gambit, Crucible and Trials weapons have both the Playlist Origin Trait and a Foundry one.
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Edited by distractedFreek: 11/28/2024 3:53:19 PMI'm surprised it doesn't at least have the iron banner trait and the pvp trait, like the nightfall weapons have both the nightfall and the vanguard trait.
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It is a bummer it dosent have a foundry trait along with it.
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Eh, not every Origin Trait has to be good everywhere, plenty of them are useless no matter what. At least this one is good where it's meant to be. Take Tinasha's for the main perks and worry about the Origin Trait when another one with Chill Clip comes along.
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It needs to be reworked in general because even what's there sucks monkey nuts in pvp. So yeah, just completely rework it and have it provide a bonus that effects pvp and pve.
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Kills with this weapon generate seeking explosive rounds at the targets location
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In PvP the effect is bonkers, being COMPLETELY OFF RADAR is insane It has no good effect in PvE though just needa add something
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We know they have 'taunt value' or a similar stat, since titan barricades now are meant to draw aggro. They could also steal the perk off Always on Time and award it for ~ 5 seconds in PvE.