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Appli Compagnon

Qu'est-ce qui pourrait être amélioré dans l'application Compagnon ?
lock Ce sujet a été bloqué par les Ninjas car il enfreignait le Code de conduite.
Modifié par Spawn : 5/17/2024 11:46:43 AM
31

Correctly pointing out that streamer feedback is the source of these weapons nerfs is not Disruptive

Getting tired of my posts getting sniped because of it. The difficulty f*tish streamers have is not shared by the vast majority of people who play (or played) this game. This is why most people hate Neomuna, or the baffling decision to make sidearms the only anti barrier weapon in a 6 month season. Divinity didn't "break game mechanics" making bosses teleport and backflip isn't a mechanic, it's just random movement designed to increase the length of otherwise boring encounters. These people play video games for a living. They want money, and for more people to watch them. They're not out to make the game better for players. They're out to make the game better for themselves. My post was at the top of the trending category literally all morning before it got sniped. Sorry Bungie, but the majority of players understand what's going on here, and they don't like it. It's one of the myriad reasons why your player retention is under 5%. Nerfing div, lament, and other weapons that streamers leaned on to get their day 1 wins isn't making the game more fun for your players. No amount of post sniping and sucking up to them will change that. I look forward to my next forum ban. Thanks.
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  • Soooo true and this goes for abilities as well tbh. Less ability uptime is less fun. Less power is less fun. I get needing relative balance but let people have FUN in the videogame. Tbh just get rid of classes in general already so abilities can be looked at individually and not in association with a class because certain classes DEFINITELY somehow benefit FAR more than others in both damage and uptime lol

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