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10/17/2024 2:09:39 PM
10

Oscillation, Haste and Counterfeit - get rid of these useless modifiers

None of these modifiers bring anything positive whatsoever to the player experience - they don't provide challenge, they don't promote team play, they don't promote out of the box thinking, they're simply annoying nonsense that nobody asked for, that suck any fun out of running strikes. I honestly wonder if any of these things are play-tested before being put in the game with the player experience in mind. Someone needs to have asked, "Is running over an ammo brick and immediately dying going to be fun?" or "Is standing in a rift but also having your health chipped away by this modifier going to be fun?" The answer is no, not at all. Do us all a favour and patch them out asap and forget they were ever a thing.

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  • Just read what counterfeit is and whoever made that modifier needs to just quit and walk away from the gaming industry. I had no idea these were coming and to my surprise I spent a bunch of strikes randomly exploding with absolutely zero understanding as to what the hell was happening. Now I see I was picking up explosives. Did not know that was a thing so I didn't correct my behavior. It's stupid. It's pointless. It doesn't add challenge or play styles. It's just some dev being a bitter bully or being bored. It's a stupid useless idea that I hope crashes and burns hard 100% agree those modifiers need to go yesterday. I'm all for changes but not something subtractive or so annoying. Like hey I want players to use different guns....should we make unique changes to make others more enticing? Hell no just break the good ones so everything sucks.....should we add some new enemy types or some soloable puzzles? Definitely not just hide explosives all over the floor so they don't know why they are randomly exploding then sitting there for like 40 seconds with no idea what is happening. This is so dumb.

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