Hi all,
While fighting my way through a weekly Lv 28 strike mission and running out of secondary ammo (for my Void damage fusion rifle), I remembered the consumable synthesis I stocked up on previously for such occasions however; After taking cover and then waiting for my inventory to load up, and then waiting to be transferred to my Items screen. I was taken out by a MLG pro Vex Hob Goblin. (no scope, head shot, laser-beam instakill...) Dude might as well have been revolving 360° through the air at 100mph.
At this point in time it suddenly occurred to me that ammunition synthesis just aren't worth the time it takes to activate them when needed. Wouldn't it be useful to have a mechanic in the game that lets you customize the D-pad functions? as gestures currently have very little significance.
Call me insane but I'd personally love to have the option to switch out some of the gestures I never use for the instant use of consumables so that I might activate them while simultaneously shooting alien robots in the face!
I really don't see the need for pointing gestures or sitting on chairs in the tower that make my feet hover in the air awkwardly... especially when everyone I play with is able to articulate them self's and convey there thoughts to me through the amazing gift of speech!!!
-
I wouldn't mind a quick switch for weapons using the D Pad's left (primary), down (heavy) and right (special) and using D Pad up for ammo synthesis on equipped weapon. Just add in an ammo sacrifice for quick switching weapons and that should prevent switching weapons for ammo advantages. An idea could be for a 25% decrease in ammo from current ammo percentage on equipped weapon.