This is a step backwards. That raid is designed for the 1%. This will be limiting who and how people can actually get powered up quickly. Having to mindlessly grind again for no reason will eventually make it so not even I can play the content I like. I didn't like doing this.
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Yeah, I'm sorry but first it was Sunsetting. Now this? How much more crap is Bungie gonne lie about? I'll play for the seasonal story, but I'm just too old to keep adding +10 to all my guns every season. I was glad when this system was gotten rid of. All this is gonna do is PUSH AWAY the hardcore players. It's just pointless padding that accomplishes nothing, but pisses everybody off. The casuals will never be able to even TRY raids or Trials because they don't have that +10, and the sweats in Trials will still have zilch but the same 20 teams considering Trials is more dead than Gambit. Hell, Gambit last weekend had 147 times the players at like 85k according to Charlemagne. This just tells me Bungie is fully intent on shooting themselves in the foot over and over again. Like I said, I'm here for the seasonal story. I can't even get into the newest raid as sherpas for some reason do not exist, and won't take you unless you're a Hunter main, which I'm not. So seasonal story? Sure. End game like GMs and Trials? Nah, I'm good. I'll just play other games that actually RESPECT my time.
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It said something along the lines of for "endgame players" so does that mean that only those activities will have pinnacles, or will it basically be like it is now? Other than that, its something to do and closer to how the game has run overall throughout its lifespan, so there's nothing really wrong with it and it adds more depth to the game.